Rogue: Deadly Pursuit

GPTKB entity

Statements (61)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 6
gptkbp:bfsParent gptkb:Rogue_Series
gptkbp:art_style pixel art
gptkbp:character gptkb:organization
gptkbp:critical_reception mixed reviews
gptkbp:developer gptkb:Rogue_Entertainment
gptkbp:engine Proprietary engine
gptkbp:game_features gptkb:spacecraft
gptkb:video_game
combat
gptkbp:game_mechanics gptkb:award
security systems
environmental hazards
achievements
character customization
environmental interaction
game difficulty
leaderboards
level design
character progression
character abilities
story progression
unlockable content
item usage
mission objectives
inventory system
skill trees
cutscenes
stealth kills
dialogue choices
enemy AI
non-lethal options
save system
mod support
enemy types
stealth mechanics
time-based challenges
mission variety
checkpoint system
hiding spots
distraction tactics
level objectives
enemy patrols
stealth indicators
gptkbp:gameplay stealth
gptkbp:genre gptkb:musical
gptkbp:graphics gptkb:2_D
gptkbp:influences stealth genre
gptkbp:inspired_by gptkb:James_Bond
gptkbp:mode single-player
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style spy thriller
gptkbp:platform gptkb:PC
gptkbp:publisher gptkb:GT_Interactive
gptkbp:release_date gptkb:1996
gptkbp:release_platform gptkb:MS-DOS
gptkbp:sequel gptkb:organization
gptkbp:setting futuristic
gptkbp:soundtrack original music
gptkbp:target_audience teenagers