gptkbp:instance_of
|
gptkb:Arcade
gptkb:video_game
|
gptkbp:abilities
|
shooting
reflexes
shoot and move
|
gptkbp:affects
|
synthesized sounds
retro
|
gptkbp:ai
|
aggressive
enemy behavior
|
gptkbp:antagonist
|
gptkb:robotics
|
gptkbp:arcade_cabinet
|
upright
classic design
upright cabinet
|
gptkbp:arcade_legacy
|
influential
|
gptkbp:art_style
|
minimalist
pixel art
vector graphics
retro
neon graphics
|
gptkbp:artwork
|
retro
|
gptkbp:artworks
|
yes
|
gptkbp:available_on
|
gptkb:GOG.com
gptkb:Xbox_Live_Arcade
gptkb:PC
gptkb:Play_Station_Network
gptkb:MAME
gptkb:Steam
various home consoles
|
gptkbp:awards
|
gptkb:none
|
gptkbp:challenges
|
enemy waves
|
gptkbp:character
|
gptkb:robotics
gptkb:Human
|
gptkbp:character_design
|
simple
|
gptkbp:community
|
gptkb:fanbase
active
active fanbase
|
gptkbp:community_events
|
yes
|
gptkbp:control_system
|
dual joystick
|
gptkbp:controls
|
gptkb:joystick
intuitive
joystick and buttons
dual joystick
twin-stick shooter
|
gptkbp:cosplay
|
yes
|
gptkbp:critical_reception
|
positive
|
gptkbp:cultural_impact
|
gptkb:significant
video game history
|
gptkbp:design
|
gptkb:Eugene_Jarvis
|
gptkbp:developer
|
gptkb:Midway_Games
gptkb:Williams_Electronics
gptkb:Robotron
Dynamix
|
gptkbp:difficulty
|
high
increasing
hard
scales with score
|
gptkbp:difficulty_levels
|
multiple
|
gptkbp:dlc
|
no
|
gptkbp:egg_size
|
yes
|
gptkbp:ended
|
when all lives are lost
|
gptkbp:enemy
|
gptkb:mutants
gptkb:robotics
varied
|
gptkbp:enemy_types
|
gptkb:robotics
various robotic enemies
various robots
|
gptkbp:fan_art
|
yes
|
gptkbp:fan_base
|
dedicated
dedicated community
|
gptkbp:features
|
co-op gameplay
|
gptkbp:final_match_date
|
player death
|
gptkbp:first_edition
|
yes
|
gptkbp:first_released
|
gptkb:Arcade
|
gptkbp:game_awards
|
gptkb:none
multiple awards
|
gptkbp:game_community
|
dedicated fans
active online community
|
gptkbp:game_design
|
arcade style
|
gptkbp:game_engine
|
gptkb:custom_engine
gptkb:Unity
proprietary engine
|
gptkbp:game_features
|
high score
high score tracking
|
gptkbp:game_length
|
infinite
|
gptkbp:game_mechanic
|
gptkb:power-ups
gptkb:teamwork
gptkb:scoring_system
resource management
boss battles
environmental hazards
achievements
player strategy
co-op gameplay
character customization
difficulty levels
leaderboards
time limit
unlockable content
survival mode
endless mode
enemy AI
bonus rounds
enemy waves
multiplayer competition
power-up management
player upgrades
player lives
enemy spawn patterns
|
gptkbp:game_mechanics
|
gptkb:survival
gptkb:scoring_system
shooting
achievements
leaderboards
player movement
level progression
boss fights
score attack
time attack
co-op play
difficulty settings
enemy AI
respawning
game modes
enemy waves
unlockables
power-up collection
multiplayer cooperation
dual joystick control
dual joystick control system
wave-based
|
gptkbp:game_mode
|
single-player
multiplayer
|
gptkbp:game_modes
|
single-player, multiplayer
single-player and multiplayer
|
gptkbp:game_replayability
|
high
|
gptkbp:game_series
|
gptkb:Robotron_series
|
gptkbp:game_setting
|
futuristic
|
gptkbp:game_world
|
2 D space
|
gptkbp:gameplay
|
multiplayer
multidirectional shooting
|
gptkbp:genre
|
gptkb:Arcade
gptkb:action
shooter
fixed shooter
|
gptkbp:goal
|
survive and rescue
|
gptkbp:graphics
|
gptkb:2_D
2 D sprites
|
gptkbp:has
|
yes
|
gptkbp:has_achievements
|
yes
|
gptkbp:has_expansion
|
gptkb:Robotron:_2084:_The_New_Wave
|
gptkbp:has_game
|
yes
|
gptkbp:has_leaderboards
|
yes
|
gptkbp:has_lore
|
yes
|
gptkbp:has_merchandise
|
yes
|
gptkbp:has_sequel
|
yes
|
gptkbp:has_soundtrack
|
yes
|
gptkbp:has_spin_off
|
gptkb:Robotron:_2084:_The_New_Wave
|
gptkbp:has_spin_offs
|
yes
|
gptkbp:home_port
|
yes
various platforms
|
gptkbp:in-game_currency
|
gptkb:none
points
|
gptkbp:in-game_items
|
gptkb:power-ups
gptkb:weapons
|
gptkbp:influence
|
game design evolution
|
gptkbp:influenced
|
gptkb:Geometry_Wars
game design
modern shooters
|
gptkbp:influenced_artists
|
shoot 'em up
|
gptkbp:influenced_by
|
gptkb:Defender
gptkb:Space_Invaders
Robotron: 2084 (original)
Robotron: 2084 (original arcade game)
|
gptkbp:influenced_games
|
gptkb:Enter_the_Gungeon
gptkb:Aegis_Defenders
gptkb:Defender
gptkb:Geometry_Wars
gptkb:Super_Stardust
gptkb:Nex_Machina
|
gptkbp:influences
|
gptkb:Geometry_Wars
|
gptkbp:inspiration
|
arcade culture
|
gptkbp:inspired
|
game design
game design principles
indie games
twin-stick shooters
many shooters
many twin-stick shooters
|
gptkbp:inspired_by
|
gptkb:Arcade
gptkb:science_fiction
|
gptkbp:latest_version
|
gptkb:Europe
gptkb:significant
gptkb:1982
gptkb:Japan
gptkb:North_America
various ports
|
gptkbp:legacy
|
cult classic
iconic
influential in gaming history
|
gptkbp:level_design
|
gptkb:arena
increasing difficulty
|
gptkbp:main_character
|
gptkb:Human
|
gptkbp:merchandise
|
gptkb:none
available
various products
|
gptkbp:mission
|
rescue humans
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:multiplayer
|
gptkb:cooperative
yes
cooperative play
|
gptkbp:narrative
|
gptkb:none
minimal
rescue humans
|
gptkbp:notable_feature
|
fast-paced gameplay
enemy variety
rescue civilians
multidirectional shooting
dual joystick control
|
gptkbp:notable_production
|
many indie developers
|
gptkbp:number_of_players
|
2
1-2 players
up to 2
|
gptkbp:objective
|
defeat enemies
rescue humans
|
gptkbp:platform
|
gptkb:Arcade
gptkb:PC
gptkb:Play_Station_2
gptkb:Xbox
|
gptkbp:players
|
gptkb:Human
top-down
the last human
|
gptkbp:popularity
|
high
enduring
|
gptkbp:power_ups
|
gptkb:none
gptkb:weapons
temporary abilities
|
gptkbp:provides_guidance_on
|
yes
|
gptkbp:publisher
|
gptkb:Midway_Games
gptkb:Williams_Electronics
Dynamix
|
gptkbp:rating
|
gptkb:E_for_Everyone
|
gptkbp:release_country
|
gptkb:USA
|
gptkbp:release_date
|
2004-01-01
2010-01-01
1996-01-01
1982-05-01
November 1982
|
gptkbp:release_platform
|
gptkb:Arcade
|
gptkbp:release_year
|
gptkb:1982
gptkb:1996
gptkb:2001
gptkb:2004
gptkb:2010
gptkb:2011
|
gptkbp:remake
|
gptkb:Robotron:_2084_-The_New_Wave
gptkb:Robotron:_2084:_The_New_Wave
gptkb:2001
gptkb:Robotron:_2084_HD
yes
Robotron: 2084 (2001)
Robotron: 2084 (2010)
|
gptkbp:remastered
|
Robotron: 2084 (2011)
|
gptkbp:score
|
points
points for rescuing humans
1,000,000 points
player score
|
gptkbp:sequel
|
gptkb:Robotron:_2084_-The_New_Wave
gptkb:Robotron:_2084:_The_New_Wave
|
gptkbp:series
|
gptkb:Robotron
|
gptkbp:setting
|
dystopian future
|
gptkbp:single_player
|
yes
|
gptkbp:soundtrack
|
electronic music
chiptune
synthesized music
|
gptkbp:speed
|
gptkb:fast
fast-paced
|
gptkbp:speedrun_community
|
yes
|
gptkbp:strategy
|
avoid enemies
|
gptkbp:style_of_play
|
fast-paced
|
gptkbp:successor
|
gptkb:Robotron:_2084_-The_New_Wave
gptkb:Robotron:_2084:_The_New_Wave
Robotron: 2084 (2001)
Blasteroids
|
gptkbp:supports
|
keyboard and mouse
gamepads
|
gptkbp:tactics
|
aggressive
|
gptkbp:target_audience
|
gamers
|
gptkbp:themes
|
gptkb:survival
futuristic
survival, dystopia
|
gptkbp:tournament
|
gptkb:Gaming
yes
arcade tournaments
|
gptkbp:tutorials
|
yes
|
gptkbp:user_experience
|
challenging
|
gptkbp:user_interface
|
gptkb:HUD
|
gptkbp:bfsParent
|
gptkb:Atari
gptkb:I,_Robot_(video_game)
gptkb:Williams_Electronics
gptkb:Eugene_Jarvis
gptkb:Atari's_Greatest_Hits
gptkb:Atari_5200
gptkb:Atari_7800
|
gptkbp:bfsLayer
|
5
|