Rising Storm 2: Vietnam -The Special Forces
GPTKB entity
Statements (56)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:developer |
gptkb:Antimatter_Games
|
gptkbp:engine |
gptkb:Unreal_Engine_3
|
gptkbp:features |
gptkb:historical_battles
tactical gameplay team objectives intense firefights asymmetrical gameplay stealth mechanics varied classes squad-based gameplay varied combat scenarios |
gptkbp:game_mode |
multiplayer
|
gptkbp:genre |
gptkb:first-person_shooter
|
gptkbp:has |
community events
voice chat community support community feedback community tournaments frequent updates varied landscapes dynamic weather immersive gameplay active player base immersive sound design player progression detailed environments realistic animations realistic ballistics realistic terrain varied gameplay modes realistic weapon mechanics realistic health system historically accurate content |
gptkbp:includes |
gptkb:Historical_Society
customization options new strategies historical accuracy new maps new weapons new vehicles new challenges new game mechanics new factions |
gptkbp:multiplayer |
gptkb:true
|
gptkbp:offers |
team-based gameplay
|
gptkbp:platform |
gptkb:Microsoft_Windows
|
gptkbp:publisher |
gptkb:Tripwire_Interactive
|
gptkbp:release_date |
September 2017
|
gptkbp:sequel |
gptkb:Rising_Storm
|
gptkbp:setting |
gptkb:Vietnam_War
|
gptkbp:supports |
gptkb:modding_community
cross-platform play dedicated servers |
gptkbp:bfsParent |
gptkb:Rising_Storm_2:_Vietnam
|
gptkbp:bfsLayer |
5
|