Return to Castle Wolfenstein
GPTKB entity
Statements (122)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:art_style |
Realistic
|
gptkbp:character |
gptkb:B._J._Blazkowicz
|
gptkbp:critical_reception |
Generally positive reviews
|
gptkbp:developer |
gptkb:Gray_Matter_Interactive
|
gptkbp:enemy |
gptkb:Super_Soldiers
Nazi soldiers Occult creatures |
gptkbp:engine |
gptkb:id_Tech_3
|
gptkbp:expansion_pack |
gptkb:Return_to_Castle_Wolfenstein:_Enemy_Territory
|
gptkbp:feature |
Multiplayer modes
Stealth gameplay |
gptkbp:first_released |
gptkb:2001
|
gptkbp:game_awards |
gptkb:Best_PC_Game
gptkb:Best_Multiplayer_Game |
gptkbp:game_engine |
gptkb:id_Tech_3
|
gptkbp:game_features |
gptkb:Achievements
gptkb:Community_events gptkb:voice_acting In-game currency Leaderboards Seasonal events Cutscenes Easter eggs Replayability Statistics tracking Boss battles Community servers Day-night cycle Dynamic weather Environmental storytelling Team-based objectives Mod support Spectator mode Dedicated servers Difficulty levels Customizable characters Health regeneration Crafting system Stealth mechanics Skill trees Character upgrades Vehicle sections Post-launch support NPC interactions Unlockable content Puzzle elements Hidden collectibles Map editor Clan support Varied weapons Lore collectibles Multiplayer maps Checkpoint saving |
gptkbp:game_length |
10-15 hours
|
gptkbp:game_modes |
Multiplayer
Single-player |
gptkbp:genre |
gptkb:first-person_shooter
|
gptkbp:has_gameplay_element |
gptkb:Achievements
gptkb:Community_events gptkb:Exploration gptkb:Combat gptkb:voice_acting Leaderboards Historical references Puzzle-solving Cutscenes Enemy AI Boss battles Game modes Environmental storytelling Mod support Difficulty levels Stealth mechanics Character upgrades Secret areas Player progression Character dialogue Enemy variety Multiple endings Save system Weapon upgrades Weapon customization Narrative choices Weapon variety Interactive objects Health packs Checkpoint system Ammo management Multiplayer maps |
https://www.w3.org/2000/01/rdf-schema#label |
Return to Castle Wolfenstein
|
gptkbp:influenced |
Other FPS games
Subsequent first-person shooters Later Wolfenstein games |
gptkbp:influences |
Nazi occultism
|
gptkbp:inspired_by |
gptkb:Wolfenstein_3_D
|
gptkbp:latest_version |
gptkb:2003
|
gptkbp:mode |
Multiplayer
Single-player |
gptkbp:multiplayer |
gptkb:Capture_the_Flag
gptkb:Yes Team Deathmatch Objective-based missions |
gptkbp:narrative |
Supernatural elements
Allied soldiers infiltrate a Nazi castle. |
gptkbp:platform |
gptkb:Microsoft_Windows
|
gptkbp:protagonist |
gptkb:B._J._Blazkowicz
|
gptkbp:publisher |
gptkb:Activision
|
gptkbp:release_date |
gptkb:2001
2001-11-19 |
gptkbp:release_platform |
gptkb:Mac_OS_X
gptkb:Play_Station_2 gptkb:Xbox |
gptkbp:sales |
Over 1 million copies sold
|
gptkbp:sequel |
gptkb:Wolfenstein_(2009)
|
gptkbp:series |
gptkb:Wolfenstein
|
gptkbp:setting |
gptkb:World_War_II
|
gptkbp:soundtrack |
gptkb:Bill_Brown
Composed by Bill Brown |
gptkbp:bfsParent |
gptkb:Wolfenstein
gptkb:Wolfenstein_3_D |
gptkbp:bfsLayer |
5
|