Resident Evil Code: Veronica
GPTKB entity
Statements (58)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:character |
gptkb:Claire_Redfield
gptkb:Chris_Redfield gptkb:Albert_Wesker |
gptkbp:criticalReception |
generally positive
|
gptkbp:culturalImpact |
significant in gaming history
|
gptkbp:developer |
gptkb:Capcom
|
gptkbp:drawings |
3D graphics
|
gptkbp:enemy |
mutants
zombies bosses |
gptkbp:fanBase |
large and dedicated
|
gptkbp:firstAppearance |
Resident Evil series
|
gptkbp:franchise |
Resident Evil franchise
|
gptkbp:gameFeatures |
family
betrayal exploration survival combat redemption adjustable RenderWare item management nominated for several awards |
gptkbp:gameLength |
approximately 10-15 hours
|
gptkbp:genre |
survival horror
|
gptkbp:hasPlayer |
yes
inventory management resource management character development atmospheric tension combat mechanics environmental storytelling cutscenes story-driven gameplay secrets and collectibles enemy_AI |
gptkbp:healthcare |
herbs and health items
|
gptkbp:influences |
horror genre
video game design |
gptkbp:menuItem |
limited inventory
|
gptkbp:mode |
single-player
|
gptkbp:multiplayer |
no
|
gptkbp:narrativeStyle |
survival against zombies
|
gptkbp:platforms |
gptkb:PlayStation_2
gptkb:Dreamcast Windows |
gptkbp:releaseDate |
February 2, 2000
|
gptkbp:releaseYear |
2000
|
gptkbp:remake |
gptkb:Resident_Evil_Code:_Veronica_X
yes |
gptkbp:sells |
over 2 million copies
|
gptkbp:sequel |
Resident Evil 4
|
gptkbp:series |
Resident Evil
|
gptkbp:setting |
gptkb:Rockfort_Island
|
gptkbp:soundtrack |
composed_by_Masami_Ueda
|
gptkbp:teamAchievements |
third-person
|
gptkbp:voiceActor |
English_and_Japanese
|