Resident Evil: The Mercenaries 3 D
GPTKB entity
Statements (112)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:art_style |
realistic graphics
|
gptkbp:awards |
Best Action Game nomination
Best Handheld Game nomination |
gptkbp:character |
gptkb:Sheva_Alomar
gptkb:Ada_Wong gptkb:Claire_Redfield gptkb:Piers_Nivans gptkb:Jill_Valentine gptkb:Wesker gptkb:Jake_Muller gptkb:Leon_S._Kennedy gptkb:Chris_Redfield gptkb:Albert_Wesker gptkb:Rebecca_Chambers HUNK |
gptkbp:community |
active fanbase
|
gptkbp:critical_reception |
mixed reviews
generally positive reviews |
gptkbp:developer |
gptkb:Capcom
|
gptkbp:downloadable_content |
costumes
new missions new weapons additional characters |
gptkbp:engine |
gptkb:MT_Framework
|
gptkbp:expansion |
additional missions
|
gptkbp:features |
cooperative gameplay
various characters from the series |
gptkbp:franchise |
gptkb:Resident_Evil_franchise
|
gptkbp:game_features |
gptkb:power-ups
trophies boss battles environmental hazards achievements replayability character customization story elements difficulty levels leaderboards character abilities unlockable content cutscenes enemy variety online rankings enemy AI teamwork mechanics unlockable weapons co-op strategies |
gptkbp:game_mechanics |
gptkb:power-ups
unlockable characters weapons customization enemy waves time-based scoring |
gptkbp:game_modes |
gptkb:Challenge_Mode
Co-op Mode Survival Mode Mission Mode Score Attack Mode |
gptkbp:gameplay |
gptkb:power-ups
various weapons cooperative play arcade-style unlockable characters enemy types score-based system time-based missions weapons and upgrades |
gptkbp:genre |
action-adventure
|
gptkbp:in-game_currency |
gptkb:coins
points |
gptkbp:influenced_by |
gptkb:Resident_Evil_5
gptkb:Resident_Evil_4 |
gptkbp:influences |
gptkb:Arcade
co-op gameplay multiplayer gaming survival horror genre action game mechanics |
gptkbp:inspired_by |
arcade-style gameplay
survival horror genre co-op gameplay mechanics |
gptkbp:legacy |
influenced future titles
introduced new gameplay elements expanded the series' lore |
gptkbp:merchandise |
gptkb:action_figures
art books soundtrack albums |
gptkbp:metacritic_score |
70
75/100 |
gptkbp:mode |
single-player
multiplayer |
gptkbp:multiplayer |
gptkb:online_multiplayer
local multiplayer |
gptkbp:narrative |
action-oriented
|
gptkbp:platform |
gptkb:Nintendo_3_DS
|
gptkbp:predecessor |
gptkb:Resident_Evil:_The_Mercenaries
|
gptkbp:publisher |
gptkb:Capcom
|
gptkbp:release_date |
June 28, 2011
|
gptkbp:sales |
over 1 million copies
|
gptkbp:sequel |
Resident Evil: The Mercenaries 3 D (remake)
|
gptkbp:series |
gptkb:Resident_Evil
|
gptkbp:setting |
fictional universe of Resident Evil
various locations from Resident Evil series |
gptkbp:soundtrack |
gptkb:original_score_by_Masafumi_Takada
composed by Masafumi Takada |
gptkbp:successor |
Resident Evil: The Mercenaries 3 D (remake)
|
gptkbp:target_audience |
multiplayer gamers
action game players fans of Resident Evil |
gptkbp:updates |
DLC content
patches for balance |
gptkbp:bfsParent |
gptkb:Claire_Redfield
|
gptkbp:bfsLayer |
4
|