Render Man for Unity

GPTKB entity

Statements (57)
Predicate Object
gptkbp:instance_of gptkb:software
gptkbp:bfsLayer 6
gptkbp:bfsParent gptkb:Render_Man_Standard
gptkbp:allows photorealistic rendering
dynamic lighting
custom light sources
gptkbp:developed_by gptkb:Pixar_Animation_Studios
gptkbp:enables interactive rendering
gptkbp:features user-friendly interface
real-time feedback
render layers
camera effects
lightweight rendering pipeline
https://www.w3.org/2000/01/rdf-schema#label Render Man for Unity
gptkbp:includes debugging tools
material library
rendering presets
gptkbp:integrates_with gptkb:Unity_Engine
gptkbp:is_compatible_with gptkb:smartphone
gptkb:operating_system
gptkbp:is_part_of Render Man ecosystem
gptkbp:is_used_in gptkb:museum
film production
game development
gptkbp:offers community support
customizable shaders
real-time shadows
volumetric rendering
support for PBR (Physically Based Rendering)
gptkbp:provides post-processing effects
documentation and tutorials
advanced shading tools
scene graph integration
scene optimization tools
scene assembly tools
material authoring tools
material preview tools
shader graph integration
gptkbp:released_in gptkb:2019
gptkbp:supports asset management
collaboration tools
texture mapping
real-time rendering
multi-threading
environment lighting
GPU rendering
displacement mapping
light linking
subsurface scattering
instancing
light probes
animation rendering
custom render passes
baked lighting
HDR (High Dynamic Range) images
VR (Virtual Reality) rendering
gptkbp:uses RSL (Render Man Shading Language)