Statements (55)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:Render_Man_Standard
gptkb:Render_Man_Pro_Server |
gptkbp:developed_by |
gptkb:Pixar_Animation_Studios
|
gptkbp:features |
motion blur
global illumination advanced shading displacement mapping light linking subsurface scattering custom shaders render passes AO Vs (Arbitrary Output Variables) |
gptkbp:has |
gptkb:operating_system
gptkb:document tutorials community support |
https://www.w3.org/2000/01/rdf-schema#label |
Render Man for Nuke
|
gptkbp:integrates_with |
Nuke's node-based workflow
|
gptkbp:is_available_for |
commercial licensing
educational licensing |
gptkbp:is_available_on |
gptkb:smartphone
gptkb:operating_system |
gptkbp:is_compatible_with |
Nuke
other rendering engines |
gptkbp:is_known_for |
gptkb:military_unit
flexibility scalability high-quality output |
gptkbp:is_part_of |
gptkb:Render_Man_suite
film production animation production visual effects pipeline |
gptkbp:is_supported_by |
gptkb:Pixar's_Render_Man_team
|
gptkbp:is_used_by |
film studios
visual effects artists animation studios lighting artists 3 D modelers |
gptkbp:is_used_for |
gptkb:museum
|
gptkbp:is_used_in |
gptkb:TV_shows
gptkb:battle feature films |
gptkbp:offers |
interactive rendering
|
gptkbp:provides |
photorealistic rendering
real-time rendering capabilities shader development tools |
gptkbp:released_in |
gptkb:2013
|
gptkbp:supports |
USD (Universal Scene Description)
GPU rendering Python scripting 3 D rendering Open EXR format PBR (Physically Based Rendering) |