Render Man for Nuke

GPTKB entity

Statements (55)
Predicate Object
gptkbp:instance_of gptkb:software
gptkbp:bfsLayer 6
gptkbp:bfsParent gptkb:Render_Man_Standard
gptkb:Render_Man_Pro_Server
gptkbp:developed_by gptkb:Pixar_Animation_Studios
gptkbp:features motion blur
global illumination
advanced shading
displacement mapping
light linking
subsurface scattering
custom shaders
render passes
AO Vs (Arbitrary Output Variables)
gptkbp:has gptkb:operating_system
gptkb:document
tutorials
community support
https://www.w3.org/2000/01/rdf-schema#label Render Man for Nuke
gptkbp:integrates_with Nuke's node-based workflow
gptkbp:is_available_for commercial licensing
educational licensing
gptkbp:is_available_on gptkb:smartphone
gptkb:operating_system
gptkbp:is_compatible_with Nuke
other rendering engines
gptkbp:is_known_for gptkb:military_unit
flexibility
scalability
high-quality output
gptkbp:is_part_of gptkb:Render_Man_suite
film production
animation production
visual effects pipeline
gptkbp:is_supported_by gptkb:Pixar's_Render_Man_team
gptkbp:is_used_by film studios
visual effects artists
animation studios
lighting artists
3 D modelers
gptkbp:is_used_for gptkb:museum
gptkbp:is_used_in gptkb:TV_shows
gptkb:battle
feature films
gptkbp:offers interactive rendering
gptkbp:provides photorealistic rendering
real-time rendering capabilities
shader development tools
gptkbp:released_in gptkb:2013
gptkbp:supports USD (Universal Scene Description)
GPU rendering
Python scripting
3 D rendering
Open EXR format
PBR (Physically Based Rendering)