Red Steel

GPTKB entity

Statements (69)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style stylized graphics
gptkbp:character_customization limited customization
gptkbp:controls motion controls
gptkbp:critical_reception mixed reviews
gptkbp:developer gptkb:Ubisoft
gptkbp:difficulty varied difficulty levels
gptkbp:enemy_types various enemy types
gptkbp:engine gptkb:Render_Ware
gptkbp:features sword fighting
gunplay
gptkbp:game_awards nominated for awards
gptkbp:game_engine proprietary engine
gptkbp:game_features gptkb:collectibles
gptkb:puzzles
tutorials
boss battles
dynamic environments
environmental hazards
achievements
environmental storytelling
co-op gameplay
side quests
day-night cycle
dynamic weather
leaderboards
realistic physics
multiplayer maps
character progression
unlockable content
multiple endings
crafting system
exploration elements
skill trees
hidden areas
cutscenes
AI companions
vehicle gameplay
dynamic combat system
unlockable weapons
gptkbp:game_length approximately 10 hours
gptkbp:game_mechanics cover system
stealth mechanics
gptkbp:game_mode single-player
multiplayer
gptkbp:game_series gptkb:Red_Steel_series
gptkbp:genre gptkb:first-person_shooter
https://www.w3.org/2000/01/rdf-schema#label Red Steel
gptkbp:influenced_by action-adventure games
other first-person shooters
gptkbp:influences gptkb:Japanese_culture
martial arts films
gptkbp:multiplayer gptkb:online_multiplayer
local multiplayer
gptkbp:narrative revenge story
gptkbp:platform gptkb:Wii
gptkbp:protagonist Scott Monroe
gptkbp:publisher gptkb:Ubisoft
gptkbp:release_date November 19, 2006
gptkbp:release_platform gptkb:Nintendo_Wii
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:sales over 1 million copies
gptkbp:sequel gptkb:Red_Steel_2
gptkbp:setting gptkb:Japan
gptkbp:soundtrack gptkb:original_score
gptkbp:bfsParent gptkb:Dual_Shock_4_controller
gptkbp:bfsLayer 5