Statements (86)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:Red_Games_Co.
|
gptkbp:art_style |
hand-drawn
|
gptkbp:awards |
nominated for indie awards
|
gptkbp:community |
active player base
|
gptkbp:developer |
gptkb:CEO
|
gptkbp:fan_art |
popular
|
gptkbp:game_engine |
gptkb:aircraft
|
gptkbp:game_features |
gptkb:spacecraft
gptkb:museum boss battles enemies |
gptkbp:game_length |
3-5 hours
|
gptkbp:game_mechanics |
gptkb:architect
gptkb:faction gptkb:Actor gptkb:operating_system gptkb:museum gptkb:stock_market_index gptkb:artwork customization options performance optimization resource management puzzle-solving game immersion visual storytelling achievements player feedback player choices game balance game longevity environmental storytelling interactive storytelling difficulty levels game flow leaderboards level design narrative elements character progression multiplayer elements character abilities game replayability crafting system animation quality environmental puzzles skill trees cutscenes quest system item collection difficulty settings hint system tutorial system AI behavior enemy variety dynamic events strategy elements save system mod support narrative choices checkpoint system dialogue system boss variety puzzle variety time-based puzzles environment variety puzzle complexity level variety |
gptkbp:game_modes |
single-player
|
gptkbp:genre |
gptkb:video_game
|
https://www.w3.org/2000/01/rdf-schema#label |
Red's Kingdom
|
gptkbp:inspiration |
classic adventure games
|
gptkbp:main_character |
gptkb:Red
|
gptkbp:merchandise |
gptkb:stock_market_index
|
gptkbp:platform |
gptkb:PC
gptkb:CEO gptkb:operating_system |
gptkbp:publisher |
gptkb:CEO
|
gptkbp:rating |
4.5/5
|
gptkbp:release_date |
gptkb:2018
|
gptkbp:release_platform |
gptkb:Steam
|
gptkbp:setting |
gptkb:Magic:_The_Gathering_set
|
gptkbp:soundtrack |
original music
|
gptkbp:trailer |
available on You Tube
|
gptkbp:updates |
frequent patches
|
gptkbp:user_reviews |
positive feedback
|