Reaverbots

GPTKB entity

Statements (63)
Predicate Object
gptkbp:instance_of gptkb:robot
gptkbp:affects mechanical noises
gptkbp:appearance robotic creatures
gptkbp:appears_in gptkb:Mega_Man_Legends
gptkbp:artistic_influence steampunk
gptkbp:artwork 3 D graphics
gptkbp:behavior aggressive
gptkbp:challenges defeating enemies
gptkbp:characteristics robotic
gptkbp:color metallic
gptkbp:community fan discussions
gptkbp:created_by gptkb:video_game
gptkbp:cultural_impact gptkb:video_game
gptkbp:defeated gptkb:Mega_Man_Volnutt
gptkbp:design mechanical
puzzle solving
gptkbp:developer gptkb:video_game
gptkbp:difficulty varies
scalable
gptkbp:fan_base Mega Man fans
gptkbp:fighting_style ranged attacks
gptkbp:first_appearance Mega Man Legends (1998)
gptkbp:franchise gptkb:Mega_Man_Legends
gptkb:Mega_Man_series
gptkbp:function guarding ruins
gptkbp:functionality mining
gptkbp:game_mechanics dungeons
resource gathering
combat and exploration
gptkbp:genre action-adventure
gptkbp:goal defeat or bypass
gptkbp:has_gameplay_element enemies and puzzles
gptkbp:has_lore gptkb:City
gptkbp:has_role gptkb:Mega_Man_Volnutt
gptkbp:has_weakness explosives
https://www.w3.org/2000/01/rdf-schema#label Reaverbots
gptkbp:influence game design
gptkbp:intelligence simple
limited
gptkbp:interacts_with combat
combat mechanics
gptkbp:legacy influence on future games
gptkbp:location gptkb:Kattelox_Island
gptkbp:narrative_style gptkb:superhero
exploration of ruins
gptkbp:number_of_teams leveling up
gptkbp:objective collecting items
gptkbp:power_output Refractor
gptkbp:prize_money upgrades
gptkbp:reduces Zenny
gptkbp:related_to ruins exploration
gptkbp:role enemies
gptkbp:series gptkb:Mega_Man
gptkbp:setting post-apocalyptic world
gptkbp:size varies
gptkbp:symbolism lost technology
gptkbp:tactics resource management
avoidance or attack
gptkbp:themes technology and survival
gptkbp:user_experience gptkb:sports_event
gptkbp:varieties different types
gptkbp:bfsParent gptkb:Mega_Man_Legends
gptkbp:bfsLayer 4