Statements (52)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Hokage
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Hiruzen_Sarutobi
|
gptkbp:can_be |
gptkb:Professional_Wrestler
|
gptkbp:character |
gptkb:anime
|
gptkbp:controls |
gptkb:Edo_Tensei
|
gptkbp:defeated |
gptkb:seal
|
gptkbp:form |
gptkb:Reanimation_Jutsu
|
gptkbp:has_ability |
gptkb:Original_Hokage
|
gptkbp:has_character |
gptkb:Tobirama_Senju
gptkb:Hashirama_Senju gptkb:Hiruzen_Sarutobi gptkb:Minato_Namikaze |
gptkbp:has_education |
gptkb:theorem
|
https://www.w3.org/2000/01/rdf-schema#label |
Reanimated Hokage
|
gptkbp:is_associated_with |
gptkb:Konoha_Village
|
gptkbp:is_featured_in |
gptkb:Naruto_series
|
gptkbp:is_often_used_in |
gptkb:battle
|
gptkbp:is_part_of |
gptkb:Ninjutsu
|
gptkbp:is_used_for |
gptkb:Ninjutsu
|
gptkbp:is_used_to |
Fight against enemies
|
gptkbp:marketing_strategy |
gptkb:war
|
gptkbp:plot |
gptkb:book
|
gptkbp:resulted_in |
gptkb:Ninjutsu
|
gptkbp:technique |
gptkb:Orochimaru
gptkb:Kabuto_Yakushi Can overwhelm opponents Can be used for training purposes Can be used strategically Can be used to protect allies Brings back memories Can be controlled by summoner Can be countered by specific jutsu Can be used to achieve revenge Can be used to alter outcomes Can be used to challenge heroes Can be used to create alliances Can be used to create distractions Can be used to create legends Can be used to demonstrate loyalty Can be used to fulfill objectives Can be used to gather information Can be used to intimidate foes Can be used to manipulate history Can be used to revive legendary figures Can be used to settle scores Can be used to showcase power Can be used to test abilities Can create chaos in battles Restores physical abilities Revives deceased Shinobi |
gptkbp:type_of |
gptkb:fish
|