Real Player Motion technology
GPTKB entity
Statements (17)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:video_game
|
| gptkbp:developedBy |
gptkb:EA_Sports
|
| gptkbp:feature |
gptkb:animation_system
motion capture data fluidity of movement player responsiveness |
| gptkbp:introducedIn |
gptkb:FIFA_18
|
| gptkbp:platform |
gptkb:PlayStation_4
gptkb:Xbox_One PC |
| gptkbp:purpose |
enhance player movement realism
|
| gptkbp:usedIn |
gptkb:FIFA_series
gptkb:Madden_NFL_series gptkb:NHL_series |
| gptkbp:bfsParent |
gptkb:EA_Sports_UFC_3
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Real Player Motion technology
|