Ravenloft: The Shadow of the Night
GPTKB entity
Statements (59)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:associatedWith |
dynamic interactions
|
gptkbp:awards |
nominated for several
|
gptkbp:basedOn |
gptkb:Dungeons_&_Dragons
|
gptkbp:challenges |
strategic thinking
adjustable integrated into gameplay |
gptkbp:character |
various
Gabriel_Van_Helser |
gptkbp:characterDevelopment |
experience points
|
gptkbp:characterTraits |
limited
|
gptkbp:community |
active fanbase
|
gptkbp:critical_reception |
mixed reviews
|
gptkbp:currency |
gold pieces
|
gptkbp:design |
non-linear
|
gptkbp:developer |
gptkb:DreamForge_Intertainment
|
gptkbp:enemy |
various monsters
|
gptkbp:environment |
gothic
|
gptkbp:events |
immersive
|
gptkbp:game_features |
storytelling
exploration combat encounters character interactions environmental storytelling save system |
gptkbp:game_mechanics |
inventory management
character development |
gptkbp:gameFeatures |
armor
potions weapons Custom engine open-ended scrolls |
gptkbp:gameLength |
10-15 hours
|
gptkbp:genre |
role-playing game
|
gptkbp:influence |
tabletop role-playing games
|
gptkbp:influenced |
Gothic fiction
|
gptkbp:influences |
horror genre
|
gptkbp:inspiration |
classic horror literature
|
gptkbp:language |
branching paths
|
gptkbp:mode |
Single-player
|
gptkbp:multiplayer |
not available
|
gptkbp:narrativeStyle |
dark fantasy
rich backstory interactive fiction |
gptkbp:platforms |
gptkb:MS-DOS
|
gptkbp:previousName |
impact story
|
gptkbp:publisher |
Strategic Simulations, Inc.
|
gptkbp:releaseFormat |
PC
|
gptkbp:releaseYear |
1994
|
gptkbp:sequel |
gptkb:Ravenloft:_Stone_of_the_Tempest
|
gptkbp:setting |
Ravenloft_campaign_setting
|
gptkbp:soundtrack |
gptkb:Miklos_K._Karpati
|
gptkbp:style |
2D graphics
|
gptkbp:supportRole |
turn-based
|
gptkbp:theme |
fear and survival
|
gptkbp:updates |
patches released
|
gptkbp:user_interface |
point-and-click
|
gptkbp:viewpoint |
third-person
|