Rapture (2001)

GPTKB entity

Statements (60)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Kiki_Smith
gptkbp:art_style gptkb:architect
gptkbp:awards gptkb:Best_Game_of_the_Year
gptkbp:critical_reception positive
gptkbp:developer gptkb:Irrational_Games
gptkbp:enemy gptkb:Splicers
gptkbp:environment underwater
gptkbp:game_engine gptkb:Unreal_Engine_2
gptkbp:game_features gptkb:musician
gptkb:healthcare_organization
gptkb:physicist
gptkb:spacecraft
gptkb:museum
inventory management
upgrades
boss battles
puzzle solving
environmental hazards
combat mechanics
environmental storytelling
side quests
mood setting
character progression
crafting system
weapon customization
dynamic lighting
skill trees
cutscenes
AI companions
dialogue choices
dynamic events
enemy AI
narrative choices
stealth mechanics
open world elements
gptkbp:game_length 12-15 hours
gptkbp:game_mechanics gptkb:plasmids
gptkbp:genre gptkb:legal_case
https://www.w3.org/2000/01/rdf-schema#label Rapture (2001)
gptkbp:in-game_currency gptkb:Adam
gptkbp:influenced_by gptkb:Ayn_Rand
gptkbp:influences gptkb:Atlas_Shrugged
gptkbp:main_character gptkb:Jack
gptkbp:mode single-player
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_theme dystopia
gptkbp:number_of_teams moral dilemmas
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:publisher gptkb:Take-Two_Interactive
gptkbp:release_date gptkb:2001
gptkbp:release_platform gptkb:Play_Station_3
gptkb:Xbox_360
gptkbp:sequel Bio Shock (2007)
gptkbp:series gptkb:Bio_Shock
gptkbp:setting gptkb:Company
gptkbp:soundtrack gptkb:Garry_Schyman
gptkbp:voice_actor gptkb:Ken_Levine
gptkb:Courtnee_Draper