Rage 2: Control Mode

GPTKB entity

Statements (64)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:community gptkb:community
Active player base
gptkbp:competitors Esports events
gptkbp:criticism Praise for gameplay
Criticism for balance issues
gptkbp:developed_by gptkb:Avalanche_Studios
gptkbp:events Seasonal events
Community challenges
Limited-time modes
gptkbp:expansion No major expansions
gptkbp:features Team-based gameplay
Pv P
gptkbp:game_mechanics Team coordination
Control points
Character abilities
Weapons customization
Vehicle combat
gptkbp:gameplay Multiplayer
gptkbp:genre gptkb:first-person_shooter
gptkbp:has_reception Mixed reviews
gptkbp:influences Open-world games
Battle royale games
Team-based shooters
Other first-person shooters
gptkbp:narrative No specific narrative
gptkbp:part_of gptkb:Rage_2
gptkbp:platforms gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
gptkbp:published_by gptkb:Bethesda_Softworks
gptkbp:release_date gptkb:2019
gptkbp:setting Post-apocalyptic world
gptkbp:strategy gptkb:military_strategy
gptkb:communication
Adaptability
Resource allocation
Skill development
Timing
Player engagement
Player feedback
Resource management
Positioning
Learning curve
Game flow
Flanking maneuvers
Team strategies
Surprise attacks
Matchmaking
Map control
Map awareness
Offensive plays
Team composition
Team synergy
Player roles
Defensive plays
Victory conditions
Loss conditions
Objective-based gameplay
Counter strategies
Retreating tactics
gptkbp:updates Regular updates
gptkbp:bfsParent gptkb:Rage_2
gptkbp:bfsLayer 5