Statements (22)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:artificial_intelligence
|
| gptkbp:developedBy |
gptkb:Bethesda_Game_Studios
|
| gptkbp:enhancedIn |
gptkb:The_Elder_Scrolls_V:_Skyrim
|
| gptkbp:feature |
NPCs can respond to player actions
NPCs have daily routines NPCs interact with environment NPCs interact with other NPCs NPCs make choices based on needs |
| gptkbp:introducedIn |
gptkb:The_Elder_Scrolls_IV:_Oblivion
|
| gptkbp:notableFor |
creating emergent gameplay
increasing game world realism |
| gptkbp:platform |
video games
|
| gptkbp:purpose |
simulate dynamic NPC behavior
|
| gptkbp:relatedTo |
Radiant Story
|
| gptkbp:usedIn |
gptkb:Fallout_4
gptkb:The_Elder_Scrolls_III:_Morrowind gptkb:Fallout_3 gptkb:The_Elder_Scrolls_V:_Skyrim gptkb:The_Elder_Scrolls_IV:_Oblivion |
| gptkbp:bfsParent |
gptkb:The_Elder_Scrolls_IV:_Oblivion
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Radiant AI
|