REYES rendering architecture
GPTKB entity
Statements (26)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:rendering_architecture
|
| gptkbp:developedBy |
gptkb:Pixar
|
| gptkbp:feature |
efficient depth of field
efficient motion blur micropolygon rendering shading at every pixel |
| gptkbp:fullName |
gptkb:Renders_Everything_You_Ever_Saw
|
| gptkbp:influenced |
modern rendering systems
|
| gptkbp:influencedBy |
early scanline renderers
|
| gptkbp:introducedIn |
1980s
|
| gptkbp:notableFor |
gptkb:Pixar's_RenderMan
high image quality scalability parallel processing |
| gptkbp:step |
hidden surface removal
sample and filter for anti-aliasing shade micropolygons split and dice geometry into micropolygons |
| gptkbp:supportsAlgorithm |
micropolygon subdivision
scanline rendering |
| gptkbp:usedFor |
animated movies
feature film visual effects |
| gptkbp:usedIn |
gptkb:RenderMan
|
| gptkbp:bfsParent |
gptkb:RenderMan
|
| gptkbp:bfsLayer |
5
|
| https://www.w3.org/2000/01/rdf-schema#label |
REYES rendering architecture
|