Statements (49)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:cloud_computing
|
gptkbp:business_model |
subscription-based
pay-per-play |
gptkbp:community_engagement |
events
forums beta testing programs |
gptkbp:compatibility |
gptkb:smartphone
tablets smart TVs |
gptkbp:competitors |
gptkb:Xbox_Cloud_Gaming
gptkb:Google_Stadia gptkb:NVIDIA_Ge_Force_NOW |
gptkbp:developed_by |
gptkb:Qualcomm
|
gptkbp:features |
game streaming
cross-platform play multiplayer support |
gptkbp:future_plans |
enhanced features
expansion to new markets partnerships with more developers |
https://www.w3.org/2000/01/rdf-schema#label |
Qualcomm Game Cloud
|
gptkbp:impact |
innovation in gaming technology
growth of cloud gaming industry increased accessibility to games |
gptkbp:launch_date |
gptkb:2013
|
gptkbp:launch_event |
E3 2013
|
gptkbp:marketing_strategy |
influencer partnerships
social media campaigns promotional events |
gptkbp:part_of |
Qualcomm's gaming ecosystem
|
gptkbp:partnerships |
gptkb:game_developers
hardware manufacturers |
gptkbp:performance |
high availability
scalable architecture |
gptkbp:platform |
gptkb:Android
|
gptkbp:security_features |
user authentication
data encryption |
gptkbp:target_audience |
gamers
|
gptkbp:technology |
gptkb:cloud_computing
virtualization |
gptkbp:updates |
regular content updates
system improvements |
gptkbp:user_base |
millions of users
|
gptkbp:user_experience |
low latency
adaptive streaming high-quality graphics |
gptkbp:user_feedback |
positive reviews
negative reviews |
gptkbp:bfsParent |
gptkb:Qualcomm_Snapdragon_850
|
gptkbp:bfsLayer |
7
|