Properties (60)
Predicate | Object |
---|---|
gptkbp:instanceOf |
game engine
|
gptkbp:community |
competitive gaming
modding community |
gptkbp:developedBy |
id Software
|
gptkbp:drawings |
OpenGL
|
gptkbp:engine |
client-server architecture
modular architecture particle systems server-side scripting cross-platform play bots networking support environmental effects dynamic weather effects high-resolution textures dynamic lighting AI pathfinding shadow mapping scripting support replay system spectator mode dynamic sound effects texture filtering real-time shadows player statistics tracking gamepad support customizable skins voice chat support frame rate optimization map editor customizable HUD real-time reflections anti-cheat measures advanced AI behaviors modular sound architecture network latency compensation server-side physics LOD_(Level_of_Detail)_management |
gptkbp:features |
real-time 3D graphics
|
gptkbp:gameFeatures |
duel
deathmatch team deathmatch capture the flag |
gptkbp:gameMechanics |
gptkb:Newton_Game_Dynamics
|
gptkbp:genre |
first-person shooter
|
https://www.w3.org/2000/01/rdf-schema#label |
Quake III Arena Engine
|
gptkbp:influencedBy |
gptkb:Quake_II_Engine
|
gptkbp:language |
C
|
gptkbp:license |
proprietary
|
gptkbp:notableGames |
Quake Champions
Quake Live Team Arena |
gptkbp:platforms |
Linux
Mac OS Windows |
gptkbp:releaseDate |
1999
|
gptkbp:soundtrack |
OpenAL
|
gptkbp:successor |
id Tech 4
|
gptkbp:supports |
multiplayer gameplay
|
gptkbp:usedIn |
Quake III Arena
|