Statements (13)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:sword
|
| gptkbp:activatedBy |
detonates when a player or NPC comes near
|
| gptkbp:appearsIn |
gptkb:Perfect_Dark
gptkb:GoldenEye_007 |
| gptkbp:category |
gptkb:video_game
|
| gptkbp:firstAppearance |
gptkb:GoldenEye_007_(1997)
|
| gptkbp:function |
explosive device triggered by proximity
|
| gptkbp:game |
area denial
|
| gptkbp:notableFeature |
multiplayer chaos in GoldenEye 007
|
| gptkbp:usedBy |
players in multiplayer modes
|
| gptkbp:bfsParent |
gptkb:Techies
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Proximity Mines
|