Statements (64)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:project
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:Spartan-III_program
|
gptkbp:aims_to |
peer learning
educational disparities inclusive learning environments student creativity transform education |
gptkbp:challenges |
traditional education models
|
gptkbp:collaborated_with |
local governments
non-profit organizations research institutions |
gptkbp:develops |
customized learning plans
|
gptkbp:encourages |
community involvement
collaborative projects student leadership |
gptkbp:engages_in |
stakeholders
local communities |
gptkbp:focuses_on |
student well-being
equity in education innovative teaching methods personalized education |
gptkbp:fosters |
critical thinking skills
global citizenship skills |
gptkbp:has_goal |
increasing graduation rates
|
gptkbp:has_part |
curriculum development initiatives
|
https://www.w3.org/2000/01/rdf-schema#label |
Project REINVENTION
|
gptkbp:includes |
workshops for teachers
|
gptkbp:inspired_by |
best practices in education
|
gptkbp:involves |
collaboration with educators
|
gptkbp:is_aimed_at |
reduce dropout rates
enhance digital literacy. |
gptkbp:is_documented_in |
annual reports
case studies research publications |
gptkbp:is_evaluated_by |
qualitative research
success stories feedback from participants external assessments |
gptkbp:is_implemented_in |
multiple schools
|
gptkbp:is_incorporated_in |
real-world applications
feedback loops |
gptkbp:is_part_of |
larger educational reform efforts
|
gptkbp:is_promoted_by |
social media campaigns
|
gptkbp:is_sought_after_by |
improve student engagement
|
gptkbp:is_supported_by |
gptkb:Educational_Institution
various educational organizations educational technology companies |
gptkbp:participated_in |
students and parents
|
gptkbp:promotes |
gptkb:STEM_education
lifelong learning environmental education cultural awareness mental health awareness |
gptkbp:provides |
resources for teachers
|
gptkbp:receives_funding_from |
grants and donations
|
gptkbp:succeeded_by |
student performance metrics
|
gptkbp:targets |
underprivileged communities
|
gptkbp:utilizes |
data analytics
interactive learning tools virtual learning environments mobile learning applications technology in classrooms gamification strategies |