Statements (250)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Markus_Persson
gptkb:Paradox_Interactive gptkb:Steam_Greenlight |
gptkbp:awards |
gptkb:BAFTA_Games_Award_for_Best_Debut_Game
gptkb:BAFTA_Games_Award_for_Best_Game gptkb:Best_Indie_Game_at_the_Golden_Joystick_Awards_2015 gptkb:Best_Simulation_Game_at_the_Game_Developers_Choice_Awards_2016 gptkb:Best_Indie_Game_at_the_Game_Developers_Choice_Awards_2016 gptkb:Best_Simulation_Game_at_the_Golden_Joystick_Awards_2016 Best Indie Game at the Golden Joystick Awards Best Simulation Game at the Game Developers Choice Awards |
gptkbp:community |
gptkb:Community_Center
User-generated content Active modding community active player community Steam Workshop support |
gptkbp:community_events |
streaming events
fan art contests mod showcases Prison Architect competitions |
gptkbp:critical_reception |
Generally favorable reviews
|
gptkbp:developed_by |
gptkb:Introversion_Software
|
gptkbp:developer |
gptkb:Introversion_Software
|
gptkbp:dlc |
gptkb:The_Big_Top
gptkb:The_Last_Update gptkb:Psych_Ward:_Warden's_Edition gptkb:The_Prison_Architect:_The_Complete_Edition gptkb:The_Prison_Architect:_The_Deluxe_Edition gptkb:The_Prison_Architect:_The_Ultimate_Edition gptkb:Second_Chances gptkb:All_Day_and_a_Night Going Green Escape Mode Psych Ward |
gptkbp:engine |
gptkb:aircraft
|
gptkbp:fan_base |
Dedicated fanbase
Strong fanbase |
gptkbp:features |
gptkb:Research_and_development
Staff management customization options staff management story mode sandbox mode prisoner management Inmate management Building and managing a prison Customizable prison Prison layout design Prisoner needs and behaviors |
gptkbp:first_published |
gptkb:The_Last_Update
|
gptkbp:first_released |
October 6, 2015
|
gptkbp:game_mechanics |
gptkb:software
Building construction Event management Financial management Resource management Security management construction resource management emergency response staff management staff hiring inmate management prisoner safety prisoner rights Prisoner rehabilitation programs prisoner classification prison design prisoner rehabilitation Prisoner rehabilitation prisoner transfers prisoner grievances prisoner behavior prisoner communication prison security prison incidents prison funding policy setting prison contracts prison layout prison layout planning prison upgrades prisoner discipline prisoner education prisoner family visits prisoner health prisoner interactions prisoner needs prisoner parole prisoner privacy prisoner recreation prisoner release prisoner work programs Policy setting Prison layout optimization Prisoner behavior tracking Prisoner classification Prisoner conflict resolution Prisoner disciplinary actions Prisoner education programs Prisoner grievance management Prisoner health management Prisoner incident reporting Prisoner interaction Prisoner needs assessment Prisoner parole management Prisoner recreation management Prisoner release management Prisoner rights management Prisoner security level management Prisoner transfer management Prisoner transportation management Prisoner visitation management Prisoner work programs Staff hiring and training Different types of prisoners Prison construction materials Prison escape mechanics Prison events and incidents Prison funding and grants Prison layout customization options Prison layout templates Prison security levels Prison security systems Prison staff management Prison staff roles Prison staff training programs Prison utilities management Prisoner behavior simulation Prisoner classification system Prisoner community service programs Prisoner family connections Prisoner health and well-being management Prisoner job placement programs Prisoner life skills training Prisoner mental health services Prisoner needs system Prisoner parole system Prisoner recreation activities Prisoner rights and complaints Prisoner social interactions Prisoner support groups Prisoner transfer system Prisoner visitation system Prisoners have unique backstories |
gptkbp:game_modes |
Prison Management
Prison Escape Prison Architect: The Game |
gptkbp:gameplay |
Implement security measures
Research new technologies building and managing a prison Prison management simulation Build and manage a high-security prison Create a prison from scratch Customize prison policies Design prison layout Handle prison riots Manage finances and budgets Manage staff and inmates Monitor inmate needs and behaviors |
gptkbp:genre |
Construction and management simulation
construction and management simulation |
gptkbp:graphics |
isometric view
Isometric view 2 D graphics |
gptkbp:has_expansion |
gptkb:Prison_Architect:_Escape_Mode
gptkb:Prison_Architect:_The_All_Day_and_a_Night_Update gptkb:Prison_Architect:_The_Second_Chance_Update gptkb:Prison_Architect:_Island_Bound gptkb:Prison_Architect:_Psych_Ward gptkb:Prison_Architect:_Second_Chances gptkb:Prison_Architect:_The_Complete_Edition gptkb:Prison_Architect:_The_Deluxe_Edition gptkb:Prison_Architect:_The_Ultimate_Edition Prison Architect: The Prison Architect: The Last Update |
gptkbp:has_feature |
gptkb:Research_and_development
gptkb:film_production_company Staff management Resource management Security systems Staff interactions Mod support Prisoner rights Building customization Sandbox mode Prison management Scenario mode Prisoner rehabilitation Community content Prisoner education Inmate management Prisoner classification Prisoner work programs Prison design Prison escape mechanics Prison layout planning Prisoner behavior Prisoner family visits Prisoner health Prisoner interactions Prisoner needs Prisoner parole Prisoner recreation Prisoner release Prisoner transfers |
https://www.w3.org/2000/01/rdf-schema#label |
Prison Architect
|
gptkbp:influences |
gptkb:Roller_Coaster_Tycoon
gptkb:Sim_City gptkb:Dungeon_Keeper gptkb:Prison_Tycoon gptkb:Theme_Hospital |
gptkbp:inspiration |
Real-life prison systems
|
gptkbp:latest_version |
gptkb:Prison_Architect:_The_Last_Update
|
gptkbp:merchandise |
clothing and accessories
art books soundtrack albums official merchandise available Official merchandise available |
gptkbp:mod_support |
gptkb:battle
|
gptkbp:mode |
Multiplayer
Single-player single-player multiplayer |
gptkbp:modifications |
User-created content
|
gptkbp:narrative_style |
prisoner rights issues
staff dynamics prison economy prison reform themes |
gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:Xbox_One gptkb:smartphone gptkb:Play_Station_4 gptkb:operating_system |
gptkbp:published_by |
gptkb:Introversion_Software
|
gptkbp:publisher |
gptkb:Introversion_Software
|
gptkbp:release_date |
October 6, 2015
|
gptkbp:sales |
over 2 million copies
Over 2 million copies sold over 2 million copies sold |
gptkbp:sequel |
Prison Architect 2 (in development)
|
gptkbp:setting |
gptkb:prison
|
gptkbp:soundtrack |
ambient sounds
original soundtrack by Mark Healey Original soundtrack composed by Mark Healey |
gptkbp:updates |
Regular updates and patches
Regular updates post-launch regular updates post-launch new features added regularly |