Properties (43)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:Graphics_Processing_Unit
|
gptkbp:architect |
Tile-based deferred rendering
|
gptkbp:architecturalStyle |
Unified shader architecture
|
gptkbp:developedBy |
gptkb:Imagination_Technologies
|
gptkbp:features |
Low power consumption
High performance Advanced shading techniques |
gptkbp:firstPublished |
2007
|
https://www.w3.org/2000/01/rdf-schema#label |
PowerVR SGX
|
gptkbp:marketSegment |
Consumer electronics
Gaming consoles Embedded systems Automotive_applications |
gptkbp:notableFeature |
Deferred rendering
High dynamic range rendering Geometry shaders Texture compression Hardware tessellation Low-level API support Multi-sampling anti-aliasing Shader model support Dynamic branching PowerVR Texture compression PowerVR_Framebuffer_compression |
gptkbp:performance |
Shader performance
Texture filtering Fill rate |
gptkbp:successor |
PowerVR Rogue
PowerVR SGX554 PowerVR SGX6xx PowerVR SGX7xx PowerVR Series8 PowerVR_SGX543 |
gptkbp:supports |
OpenCL
Vulkan OpenGL ES Direct3D_Mobile |
gptkbp:usedIn |
gptkb:Nokia_N9
gptkb:Sony_PlayStation_Vita gptkb:HTC_One_series gptkb:Apple_iPhone_3GS gptkb:Samsung_Galaxy_S_series Mobile devices |