Portal turrets

GPTKB entity

Statements (66)
Predicate Object
gptkbp:instance_of gptkb:robot
gptkbp:bfsLayer 6
gptkbp:bfsParent gptkb:Bridge_Constructor:_Portal
gptkbp:are iconic characters
inanimate objects
often referenced in popular culture
a fan favorite
often depicted in fan art
often featured in merchandise
a key gameplay mechanic
a representation of the game's themes
a challenge for players
a staple of the series
part of the game's lore
a key element in the game's narrative
known for humor
a gameplay element
often used in speedrunning strategies
often encountered in groups
a part of the game's humor
often used in community challenges
often used in fan theories
a memorable part of the game
a part of the game's identity
a symbol of the Portal franchise
a type of artificial intelligence
featured in Portal 2
often used in test chambers
part of the Aperture Science facility
programmed to sing
gptkbp:behavior automatically track movement
gptkbp:created_by gptkb:Valve_Corporation
gptkbp:defeated can be destroyed by the player
gptkbp:design cylindrical
gptkbp:enables by the player
gptkbp:established by the player
gptkbp:first_appearance gptkb:Portal_(2007)
gptkbp:focus by objects
gptkbp:function shoot at the player
gptkbp:game_mechanics gptkb:superhero
gptkbp:have gptkb:hospital
a significant impact on gaming culture
a base
a distinct appearance
a distinct personality
a memorable catchphrase
a humorous personality
a comedic role
a targeting system
a unique sound design
a unique design aesthetic
a distinct firing sound
a self-destruct feature
a shutdown sequence
https://www.w3.org/2000/01/rdf-schema#label Portal turrets
gptkbp:is_capable_of in various game modes
gptkbp:is_found_in in various adaptations
in various test chambers
gptkbp:is_used_for to create distractions
for puzzle solving
to block paths
gptkbp:learns_move by the player
gptkbp:part_of Portal video game series
gptkbp:replaced_by by the player
gptkbp:upgrades in some mods
gptkbp:voice_actor female voice