gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
|
2 D graphics
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gptkbp:artwork
|
pixel art style
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gptkbp:character_development
|
yes
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gptkbp:characters
|
gptkb:Sonny_Bonds
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gptkbp:critical_reception
|
mixed reviews
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gptkbp:cultural_impact
|
influenced adventure games
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gptkbp:design
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gptkb:Jim_Walls
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gptkbp:developer
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gptkb:Sierra_On-Line
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gptkbp:difficulty
|
adjustable
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gptkbp:fan_base
|
dedicated community
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gptkbp:follows
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gptkb:Police_Quest_2:_The_Vengeance
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gptkbp:game_awards
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gptkb:none
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gptkbp:game_community
|
active forums
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gptkbp:game_engine
|
SCI
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gptkbp:game_features
|
inventory system
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gptkbp:game_length
|
10 hours
8-12 hours
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gptkbp:game_mechanics
|
dialogue choices
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gptkbp:game_world
|
open world
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gptkbp:gameplay
|
point-and-click
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gptkbp:genre
|
gptkb:adventure
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gptkbp:in-game_items
|
various tools
|
gptkbp:influenced_by
|
film noir
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gptkbp:influences
|
police procedural genre
|
gptkbp:inspiration
|
real-life police work
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gptkbp:legacy
|
part of classic adventure genre.
|
gptkbp:main_character
|
gptkb:Officer_Sonny_Bonds
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gptkbp:multiplayer
|
no
|
gptkbp:narrative
|
linear progression
detective story
|
gptkbp:platform
|
gptkb:DOS
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gptkbp:players
|
third-person
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gptkbp:plot
|
investigating a series of murders
|
gptkbp:precedes
|
gptkb:Police_Quest:_Open_Season
|
gptkbp:publisher
|
gptkb:Sierra_On-Line
|
gptkbp:puzzles
|
gptkb:medium
|
gptkbp:rating
|
gptkb:E_for_Everyone
|
gptkbp:release_date
|
gptkb:1991
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gptkbp:release_platform
|
gptkb:Windows
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gptkbp:release_region
|
gptkb:North_America
|
gptkbp:remake
|
no
|
gptkbp:sequel
|
gptkb:Police_Quest:_Open_Season
|
gptkbp:series
|
gptkb:Police_Quest
|
gptkbp:setting
|
gptkb:Los_Angeles
|
gptkbp:sound
|
synthesized music
|
gptkbp:soundtrack
|
digital audio
|
gptkbp:themes
|
justice and morality
|
gptkbp:user_interface
|
point-and-click
|
gptkbp:voice_acting
|
yes
|
gptkbp:bfsParent
|
gptkb:Police_Quest_series
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gptkbp:bfsLayer
|
6
|