Statements (66)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:allows |
Pokémon to work
|
gptkbp:can_be_repeated |
after completion
|
gptkbp:can_be_used_to |
collect rare items
|
gptkbp:can_result_in |
items and resources
|
gptkbp:enhances |
Pokémon's abilities
|
gptkbp:feature |
Pokémon management
encourages exploration can be enjoyed by all ages can enhance storytelling can be shared among players encourages team building adds variety to gameplay can lead to surprises promotes player engagement can be influenced by player choices enhances the Pokémon experience can be customized by players can be expanded in future games can be integrated with online play can be rewarding for players. can be used for competitions |
gptkbp:features |
Pokémon from the player's team
|
gptkbp:has_achieved |
multiple Pokémon
|
gptkbp:has_gameplay_element |
adds depth
|
gptkbp:has_mechanic |
gptkb:Pokémon
can affect Pokémon's stats can create unique experiences can enhance community interaction increases playtime |
https://www.w3.org/2000/01/rdf-schema#label |
Pokémon Jobs
|
gptkbp:includes |
various job types
|
gptkbp:introduced_in |
gptkb:Pokémon_Sun_and_Moon
|
gptkbp:involves |
sending Pokémon on tasks
|
gptkbp:is_a_task_that |
requires management skills
|
gptkbp:is_a_way_to |
diversify gameplay
interact with Pokémon utilize excess Pokémon |
gptkbp:is_accessible_by |
gptkb:Pokémon
|
gptkbp:is_available_in |
gptkb:Alola_region
gptkb:Pokémon_Sword_and_Shield |
gptkbp:is_designed_for |
training Pokémon
|
gptkbp:is_influenced_by |
Pokémon's happiness
|
gptkbp:is_managed_by |
the Poké Nav
|
gptkbp:is_part_of |
gptkb:Pokémon_Refresh
Pokémon's economic system Pokémon's gameplay loop Pokémon's job system Pokémon's overall strategy Pokémon's side activities Pokémon's world-building |
gptkbp:is_related_to |
gptkb:Pokémon_breeding
|
gptkbp:is_similar_to |
gptkb:Pokémon_contests
|
gptkbp:is_used_to |
gain experience points
|
gptkbp:provides |
rewards
|
gptkbp:related_to |
gptkb:Pokémon
|
gptkbp:requires |
for gameplay
|
gptkbp:system |
can be optimized for efficiency
can evolve with updates involves decision making rewards strategic planning |
gptkbp:technique |
level up Pokémon
|
gptkbp:bfsParent |
gptkb:Sword_and_Shield
gptkb:Generation_VIII gptkb:Pokémon_Sword_and_Shield |
gptkbp:bfsLayer |
5
|