Statements (29)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:gaming_business_model
|
| gptkbp:alsoKnownAs |
P2E Gaming
|
| gptkbp:contrastsWith |
Free-to-Play Gaming
Pay-to-Play Gaming |
| gptkbp:criticizedFor |
regulatory uncertainty
economic sustainability issues potential for scams |
| gptkbp:emergedIn |
late 2010s
|
| gptkbp:enables |
monetization of gameplay
ownership of in-game assets players to earn real-world value trading of in-game assets |
| gptkbp:hasPlayersIn |
global markets
|
| gptkbp:impact |
digital economies
virtual labor markets |
| gptkbp:involves |
gptkb:cryptocurrency
NFTs |
| gptkbp:periodOfPopularity |
2021
|
| gptkbp:popularizedBy |
gptkb:Axie_Infinity
gptkb:Decentraland gptkb:The_Sandbox |
| gptkbp:relatedTo |
gptkb:Metaverse
gptkb:GameFi gptkb:Web3 |
| gptkbp:subjectOf |
academic research
regulatory discussions |
| gptkbp:bfsParent |
gptkb:BlackPool_Finance
|
| gptkbp:bfsLayer |
9
|
| https://www.w3.org/2000/01/rdf-schema#label |
Play-to-Earn Gaming
|