Statements (48)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:academic
|
| gptkbp:aimsTo |
change people's attitudes or behaviors
|
| gptkbp:appliesTo |
gptkb:public_policy
education environmental sustainability healthcare marketing |
| gptkbp:author |
gptkb:B.J._Fogg
|
| gptkbp:book |
gptkb:Persuasive_Technology:_Using_Computers_to_Change_What_We_Think_and_Do
|
| gptkbp:coinedBy |
gptkb:B.J._Fogg
|
| gptkbp:conference |
gptkb:Persuasive_Technology_Conference
|
| gptkbp:focusesOn |
design of interactive computing systems
|
| gptkbp:hasEthics |
addiction
autonomy privacy manipulation |
| gptkbp:includes |
captology
persuasive design |
| gptkbp:introducedIn |
1990s
|
| gptkbp:relatedTo |
gptkb:wearable_technology
gptkb:digital_marketing gptkb:insurance gptkb:media behavioral economics behavioral psychology human-computer interaction user experience design mobile applications technology ethics e-learning self-tracking nudging digital wellbeing habit formation quantified self behavior change support systems digital interventions |
| gptkbp:studiedIn |
gptkb:Stanford_University
|
| gptkbp:uses |
feedback
rewards personalization reminders social influence gamification motivational techniques |
| gptkbp:bfsParent |
gptkb:Henry_Lieberman
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Persuasive Technology
|