Persona 2: Eternal Punishment

GPTKB entity

Statements (53)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style anime-inspired
stylized
gptkbp:character gptkb:Maya_Amano
gptkb:Katsuya_Suou
gptkb:Lisa_Silverman
gptkb:Eikichi_Mishina
Tatsuya Suou's Persona
gptkbp:character_customization limited
gptkbp:character_development yes
gptkbp:combat_system Persona summoning
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:Atlus
gptkbp:difficulty gptkb:medium
adjustable
gptkbp:fan_art popular
gptkbp:fan_base cult following
gptkbp:fighting_style strategic
gptkbp:game_awards gptkb:none
gptkbp:game_engine Proprietary engine
gptkbp:game_length 30-50 hours
gptkbp:game_mechanic turn-based combat
gptkbp:game_mode single-player
gptkbp:game_world modern-day Tokyo
gptkbp:genre gptkb:role-playing_game
gptkbp:has_spin_offs no
gptkbp:in-game_currency Yen
gptkbp:influenced_by gptkb:Japanese_folklore
gptkb:philosophy
gptkb:psychology
gptkbp:influences gptkb:Shin_Megami_Tensei_series
gptkbp:inspiration gptkb:urban_legends
gptkbp:main_character gptkb:Tatsuya_Suou
gptkbp:merchandise limited
gptkbp:multiplayer no
gptkbp:music_composer gptkb:Shoji_Meguro
gptkbp:narrative linear
gptkbp:narrative_theme psychological horror
gptkbp:platform gptkb:Play_Station
gptkbp:plot deals with themes of memory and identity
gptkbp:publisher gptkb:Atlus
gptkbp:release_date 2000-04-20
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:remake no
gptkbp:sequel gptkb:Persona_2:_Innocent_Sin
gptkbp:series gptkb:Persona
gptkbp:setting gptkb:Tokyo
gptkbp:user_interface menu-based
gptkbp:voice_acting Japanese and English
gptkbp:bfsParent gptkb:Persona_2
gptkbp:bfsLayer 5