Statements (122)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:character |
gptkb:Wolf
gptkb:Dallas gptkb:Hoxton gptkb:Chains |
gptkbp:characters |
gptkb:Wolf
gptkb:Dallas gptkb:Hoxton gptkb:Chains |
gptkbp:community |
gptkb:modding_community
Active modding community |
gptkbp:community_events |
Heist events
|
gptkbp:critical_reception |
Mixed reviews
mixed reviews |
gptkbp:developer |
gptkb:Overkill_Software
|
gptkbp:dlc |
gptkb:The_Wolf_Pack
gptkb:The_Big_Bank_Heist The Crimewave Edition |
gptkbp:engine |
gptkb:diesel_engine
|
gptkbp:expansion |
gptkb:The_Heist
|
gptkbp:franchise |
gptkb:Payday_series
|
gptkbp:game_features |
gptkb:user_interface
gptkb:seasonal_events gptkb:voice_acting community events game statistics customization game updates achievements Replayability game lore cross-platform play game balance environmental interaction game challenges game events realistic physics character progression level progression player choice escape mechanics Difficulty levels Skill progression Community challenges team roles skill trees Achievements and trophies hostage mechanics game tutorials Character dialogue loot system enemy AI Dynamic AI Weapon customization game rewards enemy types stealth mechanics dynamic difficulty hostage negotiation in-game economy mission variety teamwork mechanics action mechanics Mission variety heist planning AI teammates perks Hostage mechanics Looting mechanics Police response system heist locations heist planning tools heist variety Escape mechanics Breach mechanics Heist variety Cameras and alarms |
gptkbp:game_mechanics |
gptkb:Character_customization
Stealth and combat Skill trees Heist planning |
gptkbp:game_modes |
Single-player
online offline Offline mode Crime.net Multiplayer heists |
gptkbp:gameplay |
gptkb:cooperative
Cooperative gameplay |
gptkbp:genre |
gptkb:first-person_shooter
|
gptkbp:in-game_currency |
gptkb:Cash
Experience points |
gptkbp:influenced |
gptkb:Payday_2
|
gptkbp:influences |
heist films
|
gptkbp:inspiration |
Heist films
|
gptkbp:merchandise |
gptkb:clothing
Action figures Art books Soundtrack albums |
gptkbp:mode |
Multiplayer
multiplayer |
gptkbp:music |
gptkb:Simon_Viklund
|
gptkbp:narrative |
gptkb:crime
criminal activities |
gptkbp:platform |
gptkb:Play_Station_3
gptkb:Microsoft_Windows gptkb:Xbox_360 |
gptkbp:publisher |
gptkb:505_Games
|
gptkbp:release_date |
October 18, 2011
|
gptkbp:release_platform |
gptkb:Steam
|
gptkbp:sales |
Over 1 million copies
|
gptkbp:sequel |
gptkb:Payday_2
|
gptkbp:setting |
heists
Heists |
gptkbp:soundtrack |
original music
|
gptkbp:successor |
gptkb:Payday_2
|
gptkbp:updates |
DLCs
Post-launch support |
gptkbp:bfsParent |
gptkb:Payday_2
gptkb:Starbreeze_Studios gptkb:Overkill_Software |
gptkbp:bfsLayer |
6
|