Pandemic: Legacy – Season 2
GPTKB entity
Statements (60)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:2017_Origins_Award
|
gptkbp:designed_by |
gptkb:Rob_Daviau
|
gptkbp:game_components |
gptkb:aircraft
gptkb:film_production_company gptkb:tabletop_role-playing_game gptkb:teamwork gptkb:Photographer gptkb:video_game decision making planning risk management objectives resource management cards tokens research stations markers player engagement game strategy game enjoyment player interaction player actions game balance player boards game flow strategic elements game replayability scenarios victory conditions game setup folders cubes player pieces game tactics event cards defeat conditions turn structure tactical elements legacy elements game complexity rules changes game end conditions game board modifications legacy deck infection deck |
gptkbp:game_length |
60-120 minutes
|
gptkbp:game_mechanics |
cooperative gameplay
|
gptkbp:game_type |
legacy game
|
gptkbp:has_role |
various roles
|
gptkbp:number_of_teams |
2-4
|
gptkbp:part_of |
Pandemic series
|
gptkbp:predecessor |
Pandemic: Legacy – Season 3
|
gptkbp:published_by |
gptkb:Z-Man_Games
|
gptkbp:release_date |
gptkb:2017
|
gptkbp:set_in |
post-apocalyptic world
|
gptkbp:successor |
gptkb:Pandemic:_Legacy_–_Season_1
|
gptkbp:theme |
gptkb:Detective
|
gptkbp:youth_club |
modular board
|