Pac-Man arcade machine

GPTKB entity

Statements (54)
Predicate Object
gptkbp:instanceOf arcade game machine
gptkbp:artworkBy gptkb:Shigeichi_Ishimura
gptkbp:audio gptkb:Namco_WSG
gptkbp:basedOn gptkb:Pac-Man
gptkbp:cabinetType cocktail
upright
gptkbp:coinOperated yes
gptkbp:color yellow, blue, black
gptkbp:designedBy gptkb:Toru_Iwatani
gptkbp:displayType vertical CRT monitor
gptkbp:genre gptkb:cave
gptkbp:hasCharacter gptkb:Clyde
gptkb:Blinky
gptkb:Pinky
gptkb:Inky
gptkbp:hasKillScreen level 256
gptkbp:height approx. 5.5 feet (upright cabinet)
https://www.w3.org/2000/01/rdf-schema#label Pac-Man arcade machine
gptkbp:influenced pop culture
maze chase genre
merchandise and media adaptations
gptkbp:input single button
4-way joystick
gptkbp:legacy inspired competitive gaming
spawned sequels and spin-offs
subject of world record attempts
gptkbp:locationOfFirstRelease gptkb:Japan
gptkb:United_States
gptkbp:manufacturer gptkb:Namco
gptkbp:maximumDepth approx. 2.5 feet (upright cabinet)
gptkbp:musicBy gptkb:Toshio_Kai
gptkbp:notableFor appeal to both male and female players
first power-up in video games (Power Pellet)
highest-grossing arcade game of all time
iconic yellow character
influential in video game history
gptkbp:numberOfPlayers 1
2 (alternating turns)
gptkbp:objective avoid ghosts
eat Power Pellets to turn ghosts blue
eat all dots in maze
eat fruit for bonus points
gptkbp:platform arcade
gptkbp:pointsSystem points for dots, fruit, and ghosts
gptkbp:processor gptkb:Zilog_Z80
gptkbp:publishedBy gptkb:Namco
Midway
gptkbp:releaseYear 1980
gptkbp:scoredFor 3,333,360
gptkbp:successor gptkb:Ms._Pac-Man_arcade_machine
gptkbp:weight approx. 250 lbs (upright cabinet)
gptkbp:width approx. 2 feet (upright cabinet)
gptkbp:bfsParent gptkb:Zilog_Z80
gptkbp:bfsLayer 6