Pac-Man (Atari 2600 version)
GPTKB entity
Statements (42)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:video_game
|
gptkbp:basedOn |
gptkb:Pac-Man_(arcade_game)
|
gptkbp:cartridgeColor |
standard black
|
gptkbp:character |
gptkb:Pac-Man
|
gptkbp:coverArt |
gptkb:Atari,_Inc.
|
gptkbp:developer |
gptkb:Tod_Frye
|
gptkbp:enemyOf |
ghosts
|
gptkbp:genre |
gptkb:cave
|
gptkbp:graphics |
gptkb:Tod_Frye
|
https://www.w3.org/2000/01/rdf-schema#label |
Pac-Man (Atari 2600 version)
|
gptkbp:legacy |
contributed to video game crash of 1983
|
gptkbp:mediaType |
ROM cartridge
|
gptkbp:mode |
single-player
|
gptkbp:musicBy |
gptkb:Tod_Frye
|
gptkbp:notableFor |
negative critical reception
no cutscenes high sales rushed development box art features Pac-Man and ghosts differences from arcade version distinct sound effects flickering graphics contributed to loss of consumer confidence in video games influenced home video game market no fruit bonus items no ghost personalities no intermissions no music during gameplay one of the best-selling Atari 2600 games simplified maze design single ghost color widely criticized for quality |
gptkbp:numberOfPlayers |
1
|
gptkbp:objective |
eat all dots in maze
|
gptkbp:platform |
gptkb:Atari_2600
|
gptkbp:powers |
power pellet
|
gptkbp:publisher |
gptkb:Atari,_Inc.
|
gptkbp:region |
gptkb:North_America
|
gptkbp:releaseDate |
March 1982
|
gptkbp:sells |
over 7 million copies
|
gptkbp:bfsParent |
gptkb:Atari
|
gptkbp:bfsLayer |
6
|