gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:adapted_into
|
gptkb:mobile_devices
|
gptkbp:collection
|
Atari collections
|
gptkbp:cultural_references
|
popular media
|
gptkbp:design
|
gptkb:Dave_Theurer
|
gptkbp:developed_by
|
gptkb:Atari
|
gptkbp:difficulty_levels
|
adjustable
|
gptkbp:features
|
explosions
|
gptkbp:franchise
|
gptkb:Atari_franchise
|
gptkbp:game_community
|
active community
|
gptkbp:game_features
|
high score tracking
|
gptkbp:game_mechanics
|
city defense
|
gptkbp:game_modes
|
single-player
|
gptkbp:gameplay
|
defending cities from missiles
|
gptkbp:genre
|
fixed shooter
|
gptkbp:graphics
|
vector graphics
|
gptkbp:has_awards
|
no
|
gptkbp:has_cultural_impact
|
yes
|
gptkbp:has_fan_base
|
dedicated
|
gptkbp:has_function
|
no
|
gptkbp:has_game_versions
|
multiple arcade versions
|
gptkbp:has_gameplay_element
|
resource management
|
gptkbp:has_legacy
|
influenced many shooter games
|
gptkbp:has_soundtrack
|
arcade sound effects
|
gptkbp:has_spin_off
|
gptkb:Missile_Command:_Recharged
|
gptkbp:has_spin_offs
|
gptkb:Missile_Command:_Recharged
multiple
|
gptkbp:historical_impact
|
influenced game design
|
https://www.w3.org/2000/01/rdf-schema#label
|
Original Missile Command
|
gptkbp:influence
|
inspired sequels
|
gptkbp:influenced_by
|
gptkb:Cold_War
|
gptkbp:is_available_in_arcade
|
yes
|
gptkbp:is_available_on
|
gptkb:Atari_Flashback_consoles
|
gptkbp:is_available_on_arcade
|
yes
|
gptkbp:is_considered_as
|
classic arcade game
|
gptkbp:is_influenced_by
|
nuclear war fears
|
gptkbp:is_known_for
|
strategic gameplay
|
gptkbp:is_known_for_gameplay
|
fast-paced action
|
gptkbp:is_part_of
|
Atari arcade games
|
gptkbp:is_part_of_gaming_history
|
yes
|
gptkbp:is_recognized_as
|
iconic game
|
gptkbp:is_recognized_by
|
video game historians
|
gptkbp:is_set_in
|
post-apocalyptic world
|
gptkbp:level
|
infinite
|
gptkbp:multiplayer
|
no
|
gptkbp:platform
|
gptkb:Arcade
|
gptkbp:platforms
|
modern consoles
various home consoles
|
gptkbp:popularity
|
high
|
gptkbp:released_in
|
gptkb:1980
|
gptkbp:remake
|
gptkb:Missile_Command:_Recharged
|
gptkbp:set_in
|
futuristic city
|
gptkbp:style_of_play
|
gptkb:Defense
|
gptkbp:successor
|
gptkb:Missile_Command_3_D
|
gptkbp:uses_trackball
|
yes
|
gptkbp:was_a_pioneer_in
|
defense genre
|
gptkbp:bfsParent
|
gptkb:Missile_Command:_The_Ultimate_Special_Edition_-DLC_Pack
|
gptkbp:bfsLayer
|
7
|