Properties (67)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:character |
varied
Corrin |
gptkbp:characterTraits |
yes
|
gptkbp:critical_reception |
generally positive
|
gptkbp:currency |
gold
|
gptkbp:developer |
Intelligent_Systems
|
gptkbp:game_features |
storytelling
strategic planning character development permadeath emotional impact player engagement unit management character arcs battle strategies game lore character interactions visual novel elements difficulty levels item management tactical positioning character backstories world-building character portraits cutscenes base building character relationships enemy factions unit types map exploration narrative choices battle maps enemy units story branching skill inheritance battle animations map objectives support conversations ally units class changing pair-up system strategic map enemy_AI |
gptkbp:game_mechanics |
turn-based combat
|
gptkbp:gameFeatures |
Nintendo_3DS_engine
|
gptkbp:gameLength |
approximately 40 hours
|
gptkbp:genre |
tactical role-playing game
|
gptkbp:hasContent |
yes
|
https://www.w3.org/2000/01/rdf-schema#label |
Order's Emblem
|
gptkbp:mode |
single-player
|
gptkbp:multiplayer |
no
|
gptkbp:narrativeStyle |
war and family
|
gptkbp:platforms |
gptkb:Nintendo_3DS
|
gptkbp:previousName |
impact story
|
gptkbp:publisher |
gptkb:Nintendo
|
gptkbp:releaseRegion |
gptkb:Japan
gptkb:North_America Europe |
gptkbp:releaseYear |
April 20, 2016
|
gptkbp:reviews |
E for Everyone
|
gptkbp:sequel |
Fire Emblem: Three Houses
|
gptkbp:series |
Fire Emblem
|
gptkbp:setting |
fantasy world
|
gptkbp:soundtrack |
composed_by_Hiroki_Morishita
|
gptkbp:style |
anime-inspired
|
gptkbp:voiceActor |
yes
|