gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
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gptkb:Taito_Corporation
gptkb:Taito
gptkb:Cabal:_The_Ultimate_Collection
gptkb:Cabal:_The_Video_Game
gptkb:Cabal:_The_Director's_Cut
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gptkbp:developer
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gptkb:Taito
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gptkbp:features
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gptkb:power-ups
gptkb:video_game
gptkb:online_multiplayer
customization options
boss battles
achievements
cooperative gameplay
local multiplayer
leaderboards
time limit
unlockable content
cutscenes
varied levels
vehicle sections
realistic sound effects
weapon selection
enemy AI
varied enemy types
stealth elements
high score tracking
score multipliers
dynamic difficulty
health bar
explosive barrels
hostage rescue mechanics
sniper sections
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gptkbp:game_modes
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single-player
multiplayer
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gptkbp:genre
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light gun shooter
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gptkbp:graphics
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2 D sprites
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gptkbp:has_sequel
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gptkb:Operation_Wolf_3
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gptkbp:has_spin_off
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gptkb:Operation_Wolf:_First_Mission
gptkb:Operation_Wolf:_Gunner
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gptkbp:home_port
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gptkb:PC
gptkb:Nintendo_Switch
gptkb:Xbox
gptkb:CEO
gptkb:operating_system
gptkb:Play_Station
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gptkbp:home_stadium
|
standard cabinet
|
https://www.w3.org/2000/01/rdf-schema#label
|
Operation Wolf
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gptkbp:influenced_by
|
light gun games
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gptkbp:inspired_by
|
action films
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gptkbp:main_character
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gptkb:military_unit
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gptkbp:number_of_teams
|
1-2 players
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gptkbp:objective
|
rescue hostages
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gptkbp:platform
|
gptkb:Master_System
gptkb:NES
gptkb:Turbo_Grafx-16
gptkb:video_game
|
gptkbp:publisher
|
gptkb:Taito_Corporation
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gptkbp:release_date
|
1987-01-01
|
gptkbp:release_year
|
gptkb:1987
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gptkbp:remake
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gptkb:Operation_Wolf:_3_D
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gptkbp:setting
|
gptkb:military_unit
|
gptkbp:soundtrack
|
synthesized music
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gptkbp:successor
|
gptkb:Operation_Thunderbolt
|