Operation Wolf

GPTKB entity

Statements (65)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Taito_Corporation
gptkb:Taito
gptkb:Cabal:_The_Ultimate_Collection
gptkb:Cabal:_The_Video_Game
gptkb:Cabal:_The_Director's_Cut
gptkbp:developer gptkb:Taito
gptkbp:features gptkb:power-ups
gptkb:video_game
gptkb:online_multiplayer
customization options
boss battles
achievements
cooperative gameplay
local multiplayer
leaderboards
time limit
unlockable content
cutscenes
varied levels
vehicle sections
realistic sound effects
weapon selection
enemy AI
varied enemy types
stealth elements
high score tracking
score multipliers
dynamic difficulty
health bar
explosive barrels
hostage rescue mechanics
sniper sections
gptkbp:game_modes single-player
multiplayer
gptkbp:genre light gun shooter
gptkbp:graphics 2 D sprites
gptkbp:has_sequel gptkb:Operation_Wolf_3
gptkbp:has_spin_off gptkb:Operation_Wolf:_First_Mission
gptkb:Operation_Wolf:_Gunner
gptkbp:home_port gptkb:PC
gptkb:Nintendo_Switch
gptkb:Xbox
gptkb:CEO
gptkb:operating_system
gptkb:Play_Station
gptkbp:home_stadium standard cabinet
https://www.w3.org/2000/01/rdf-schema#label Operation Wolf
gptkbp:influenced_by light gun games
gptkbp:inspired_by action films
gptkbp:main_character gptkb:military_unit
gptkbp:number_of_teams 1-2 players
gptkbp:objective rescue hostages
gptkbp:platform gptkb:Master_System
gptkb:NES
gptkb:Turbo_Grafx-16
gptkb:video_game
gptkbp:publisher gptkb:Taito_Corporation
gptkbp:release_date 1987-01-01
gptkbp:release_year gptkb:1987
gptkbp:remake gptkb:Operation_Wolf:_3_D
gptkbp:setting gptkb:military_unit
gptkbp:soundtrack synthesized music
gptkbp:successor gptkb:Operation_Thunderbolt