Statements (63)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:drivers
|
gptkbp:complies_with |
gptkb:Open_GL_ES_Specification
|
gptkbp:developed_by |
gptkb:smartphone
Tablets Graphics Hardware Manufacturers Mobile GPUs |
gptkbp:enables |
3 D Graphics
|
https://www.w3.org/2000/01/rdf-schema#label |
Open GL ES Driver
|
gptkbp:is_compatible_with |
gptkb:Windows_Operating_System
gptkb:Embedded_Linux gptkb:i_OS_Operating_System gptkb:Linux_Operating_System gptkb:Android |
gptkbp:is_designed_for |
Performance Optimization
Cross-Platform Development Mobile Graphics |
gptkbp:is_implemented_in |
gptkb:C/_C++
|
gptkbp:is_maintained_by |
gptkb:Khronos_Group
|
gptkbp:is_optimized_for |
Low Power Consumption
Real-time Rendering |
gptkbp:is_part_of |
gptkb:graphic_design
gptkb:NVIDIA Mobile Graphics Frameworks Open GL Ecosystem |
gptkbp:is_used_in |
gptkb:video_games
gptkb:mobile_devices gptkb:Graphics_Processing_Unit gptkb:simulation gptkb:educational_programs Game Engines Scientific Visualization Web Browsers Interactive Applications Mobile Gaming Augmented Reality Applications Virtual Reality Applications User Interface Rendering 3 D Animation Software 3 D Modeling Software Digital Content Creation Tools |
gptkbp:provides |
Graphics Rendering
Hardware Acceleration |
gptkbp:supports |
gptkb:Embedded_Systems
gptkb:visual_effects Texture Mapping Dynamic Lighting Anti-Aliasing Post-Processing Effects Shader Programming Spatial Audio Rendering Lighting Models Compute Shaders Fragment Shaders Vertex Shaders High Dynamic Range Rendering Depth Testing Frame Buffer Objects Instanced Rendering Shader Objects Vertex Buffer Objects Multi-Texturing |
gptkbp:bfsParent |
gptkb:Mesa_3_D_Graphics_Library
|
gptkbp:bfsLayer |
5
|