gptkbp:instance_of
|
gptkb:video_game_series
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Open_EXR_2.5
|
gptkbp:developed_by
|
gptkb:Industrial_Light_&_Magic
|
gptkbp:first_released
|
gptkb:2003
|
gptkbp:format
|
EXR
|
gptkbp:has_expansion
|
.exr
.exr.bz2
.exr.dwa
.exr.dwa10
.exr.dwa2
.exr.dwa3
.exr.dwa4
.exr.dwa5
.exr.dwa6
.exr.dwa7
.exr.dwa8
.exr.dwa9
.exr.gz
.exr.lz4
.exr.piz
.exr.pxr24
.exr.z
.exr.zstd
|
gptkbp:has_feature
|
Layering
Lossless compression
Lossy compression
Custom data types
Metadata support
Color space support
Tile-based storage
|
https://www.w3.org/2000/01/rdf-schema#label
|
Open EXR Image Library
|
gptkbp:is_available_on
|
gptkb:smartphone
gptkb:operating_system
|
gptkbp:is_compatible_with
|
gptkb:After_Effects
gptkb:Houdini
gptkb:Maya
gptkb:Adobe_Photoshop
gptkb:mythological_figure
gptkb:artwork
Nuke
|
gptkbp:license
|
gptkb:Open_Source
|
gptkbp:supports
|
gptkb:High_Dynamic_Range_(HDR)
Deep Data
Multi-channel images
|
gptkbp:used_in
|
gptkb:animated_film
gptkb:museum
Game Development
|
gptkbp:uses
|
Open EXR Compression
|
gptkbp:written_in
|
gptkb:C++
|