OpenGL Shading Language (GLSL) ES 3.0

GPTKB entity

Statements (22)
Predicate Object
gptkbp:instanceOf Shader
gptkbp:designedFor embedded systems
gptkbp:enables advanced graphics effects on mobile devices
https://www.w3.org/2000/01/rdf-schema#label OpenGL Shading Language (GLSL) ES 3.0
gptkbp:maintainedBy gptkb:Khronos_Group
gptkbp:partOf gptkb:OpenGL_ES_3.0
gptkbp:releaseYear 2012
gptkbp:specifies https://www.khronos.org/registry/OpenGL/specs/es/3.0/GLSL_ES_Specification_3.00.pdf
gptkbp:successor GLSL ES 1.0
gptkbp:supports uniforms
arrays
functions
structs
vertex shaders
fragment shaders
integer and floating-point types
precision qualifiers
sampler types
varying variables
gptkbp:usedFor programmable graphics pipeline
gptkbp:bfsParent gptkb:OpenGL_ES_3.0
gptkbp:bfsLayer 6