OpenGL Shading Language (GLSL) ES 3.0
GPTKB entity
Statements (22)
Predicate | Object |
---|---|
gptkbp:instanceOf |
Shader
|
gptkbp:designedFor |
embedded systems
|
gptkbp:enables |
advanced graphics effects on mobile devices
|
https://www.w3.org/2000/01/rdf-schema#label |
OpenGL Shading Language (GLSL) ES 3.0
|
gptkbp:maintainedBy |
gptkb:Khronos_Group
|
gptkbp:partOf |
gptkb:OpenGL_ES_3.0
|
gptkbp:releaseYear |
2012
|
gptkbp:specifies |
https://www.khronos.org/registry/OpenGL/specs/es/3.0/GLSL_ES_Specification_3.00.pdf
|
gptkbp:successor |
GLSL ES 1.0
|
gptkbp:supports |
uniforms
arrays functions structs vertex shaders fragment shaders integer and floating-point types precision qualifiers sampler types varying variables |
gptkbp:usedFor |
programmable graphics pipeline
|
gptkbp:bfsParent |
gptkb:OpenGL_ES_3.0
|
gptkbp:bfsLayer |
6
|