Statements (72)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:character |
gptkb:Mitsuhide_Akechi
gptkb:Kaede gptkb:Oda_Nobunaga gptkb:Samanosuke_Akechi gptkb:Yuki |
gptkbp:composer |
gptkb:Masashi_Sada
|
gptkbp:developer |
gptkb:video_game
|
gptkbp:director |
gptkb:Kazuhiro_Tsuchiya
|
gptkbp:game_engine |
gptkb:Capcom_MT_Framework
|
gptkbp:game_features |
gptkb:spacecraft
gptkb:power-ups gptkb:Actor gptkb:online_multiplayer gptkb:special_abilities gptkb:film interactive environments trophies boss battles game updates special moves story mode environmental hazards achievements local multiplayer character interactions team battles cross-platform play combat mechanics game balance environmental storytelling character customization leaderboards AI opponents character progression character abilities survival mode skill trees tutorial mode character unlocks dynamic camera angles unlockable costumes combos difficulty settings time attack mode enemy variety unlockable characters combo system spectator mode training mode narrative choices power-up items replay mode story cutscenes unlockable stages |
gptkbp:game_modes |
single-player
multiplayer versus |
gptkbp:genre |
gptkb:boxing_match
|
gptkbp:influences |
gptkb:mythological_figure
samurai culture |
gptkbp:multiplayer |
gptkb:theorem
|
gptkbp:platform |
gptkb:Play_Station_2
|
gptkbp:release_date |
2002-12-12
|
gptkbp:release_platform |
gptkb:Play_Station_2
|
gptkbp:sales |
over 1 million copies
|
gptkbp:sequel |
gptkb:Onimusha:_Dawn_of_Dreams
|
gptkbp:series |
gptkb:Onimusha
|
gptkbp:setting |
feudal Japan
|
gptkbp:bfsParent |
gptkb:Onimusha_franchise
gptkb:Onimusha |
gptkbp:bfsLayer |
4
|