gptkbp:instance_of
|
gptkb:software
|
gptkbp:allows
|
real-time collaboration
3 D content creation
|
gptkbp:built
|
USD (Universal Scene Description)
|
gptkbp:can_be_used_for
|
gptkb:Animation
|
gptkbp:developed_by
|
gptkb:NVIDIA
|
gptkbp:enables
|
virtual production
|
gptkbp:features
|
AI-driven animation
character rigging tools
audio integration
cloud-based collaboration
|
https://www.w3.org/2000/01/rdf-schema#label
|
Omniverse Machinima
|
gptkbp:includes
|
physics simulation
animation templates
|
gptkbp:integrates_with
|
gptkb:Omniverse_platform
|
gptkbp:is_aimed_at
|
independent developers
|
gptkbp:is_available_on
|
NVIDIA website
|
gptkbp:is_compatible_with
|
gptkb:CAD_software
|
gptkbp:is_designed_for
|
creators and artists
|
gptkbp:is_part_of
|
gptkb:NVIDIA_Omniverse
Omniverse ecosystem
|
gptkbp:is_used_for
|
game cinematics
|
gptkbp:is_used_in
|
film production
|
gptkbp:offers
|
asset library
|
gptkbp:platform
|
gptkb:Windows
|
gptkbp:provides
|
real-time feedback
visual scripting tools
tools for storytelling
|
gptkbp:release_date
|
gptkb:2021
|
gptkbp:requires
|
gptkb:NVIDIA_GPU
|
gptkbp:supports
|
gptkb:collaboration
multi-user editing
multiple file formats
motion capture
VR content creation
|
gptkbp:target_audience
|
gptkb:game_developers
|
gptkbp:uses
|
real-time rendering
|
gptkbp:utilizes
|
NVIDIA RTX technology
|
gptkbp:bfsParent
|
gptkb:NVIDIA_Omniverse_Kit
|
gptkbp:bfsLayer
|
5
|