Nvidia Reflex Low Latency Mode
GPTKB entity
Statements (20)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:graphics_technology_feature
|
| gptkbp:availableOn |
gptkb:Nvidia_GeForce_GPUs
|
| gptkbp:canBe |
gptkb:Nvidia_Control_Panel
in-game settings |
| gptkbp:category |
real-time rendering
gaming technology |
| gptkbp:developedBy |
gptkb:Nvidia
|
| gptkbp:effect |
minimizes input lag
|
| gptkbp:introducedIn |
2020
|
| gptkbp:partOf |
gptkb:Nvidia_Reflex
|
| gptkbp:purpose |
reduce system latency
|
| gptkbp:relatedTo |
gptkb:Nvidia_Ultra_Low_Latency_Mode
gptkb:Nvidia_G-Sync |
| gptkbp:requires |
Nvidia driver update
compatible game support |
| gptkbp:supportedBy |
select PC games
|
| gptkbp:targetAudience |
competitive gamers
|
| gptkbp:bfsParent |
gptkb:Nvidia_Reflex
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Nvidia Reflex Low Latency Mode
|