Statements (35)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:physics_engine
|
| gptkbp:acquiredBy |
gptkb:Nvidia
|
| gptkbp:acquisitionYear |
2008
|
| gptkbp:category |
gptkb:middleware
gptkb:game_development_tool |
| gptkbp:developedBy |
gptkb:Ageia
|
| gptkbp:developer |
gptkb:Nvidia
|
| gptkbp:firstReleased |
2005
|
| gptkbp:genre |
physics simulation
|
| gptkbp:latestReleaseVersion |
2023
5.3 |
| gptkbp:license |
gptkb:BSD_3-Clause
|
| gptkbp:openSource |
yes
|
| gptkbp:operatingSystem |
gptkb:Windows
gptkb:macOS gptkb:Linux |
| gptkbp:programmingLanguage |
gptkb:C++
|
| gptkbp:repository |
https://github.com/NVIDIAGameWorks/PhysX
|
| gptkbp:supports |
rigid body dynamics
vehicle dynamics GPU acceleration CPU processing cloth simulation fluid simulation soft body dynamics |
| gptkbp:usedIn |
gptkb:simulation
video games |
| gptkbp:usedInGameEngines |
gptkb:Unity
gptkb:Amazon_Lumberyard gptkb:Unreal_Engine |
| gptkbp:website |
https://developer.nvidia.com/physx-sdk
|
| gptkbp:writtenBy |
gptkb:C++
|
| gptkbp:bfsParent |
gptkb:Nvidia
|
| gptkbp:bfsLayer |
5
|
| https://www.w3.org/2000/01/rdf-schema#label |
Nvidia PhysX
|