Statements (35)
Predicate | Object |
---|---|
gptkbp:instanceOf |
physics engine
|
gptkbp:acquiredBy |
gptkb:Nvidia
|
gptkbp:acquisitionYear |
2008
|
gptkbp:category |
middleware
game development tool |
gptkbp:developedBy |
gptkb:Ageia
|
gptkbp:developer |
gptkb:Nvidia
|
gptkbp:firstReleased |
2005
|
gptkbp:genre |
physics simulation
|
https://www.w3.org/2000/01/rdf-schema#label |
Nvidia PhysX
|
gptkbp:latestReleaseVersion |
2023
5.3 |
gptkbp:license |
gptkb:BSD_3-Clause
|
gptkbp:openSource |
yes
|
gptkbp:operatingSystem |
gptkb:Windows
gptkb:macOS gptkb:Linux |
gptkbp:programmingLanguage |
gptkb:C++
|
gptkbp:repository |
https://github.com/NVIDIAGameWorks/PhysX
|
gptkbp:supports |
rigid body dynamics
vehicle dynamics GPU acceleration CPU processing cloth simulation fluid simulation soft body dynamics |
gptkbp:usedIn |
gptkb:simulation
video games |
gptkbp:usedInGameEngines |
gptkb:Unity
gptkb:Amazon_Lumberyard gptkb:Unreal_Engine |
gptkbp:website |
https://developer.nvidia.com/physx-sdk
|
gptkbp:writtenBy |
gptkb:C++
|
gptkbp:bfsParent |
gptkb:Nvidia
|
gptkbp:bfsLayer |
5
|