Nuketown '84

GPTKB entity

Statements (56)
Predicate Object
gptkbp:instance_of gptkb:Photographer
gptkbp:armament various firearms
gptkbp:art_style stylized
retro
gptkbp:base large
gptkbp:challenges featured
gptkbp:championship held regularly
gptkbp:community_events Nuketown events
gptkbp:competitors popular
gptkbp:cultural_impact gptkb:significant
gptkbp:developer gptkb:Treyarch
gptkbp:economy considered balanced
gptkbp:egg_color hidden features
gptkbp:events gptkb:seasonal_events
gptkbp:fan_art gptkb:theorem
widely created
gptkbp:fan_base active
gptkbp:feedback positive
gptkbp:first_appearance gptkb:Call_of_Duty:_Black_Ops
gptkbp:game_engine IW engine
gptkbp:game_modes multiplayer
various modes
gptkbp:game_type team deathmatch
gptkbp:has popular
gptkbp:has_lore narrative elements
https://www.w3.org/2000/01/rdf-schema#label Nuketown '84
gptkbp:influenced subsequent FPS games
gptkbp:influenced_by American suburbia
gptkbp:inspired_by Cold War era
gptkbp:legacy iconic map
gptkbp:location gptkb:United_States
gptkbp:map gptkb:Treyarch_team
high
small
multiple versions
symmetrical
part of gaming history
two houses and a street
gptkbp:merchandise gptkb:stock_market_index
gptkbp:notable_feature gptkb:railway_station
gptkbp:number_of_teams up to 12
gptkbp:part_of gptkb:Call_of_Duty_franchise
gptkbp:release_platform gptkb:multiple_platforms
gptkbp:release_year gptkb:2010
gptkbp:remake gptkb:Call_of_Duty:_Black_Ops_Cold_War
gptkbp:reputation well-known
gptkbp:setting post-apocalyptic
gptkbp:soundtrack game music
gptkbp:strategic_importance close-quarters combat
gptkbp:tactics flanking maneuvers
gptkbp:theme nuclear war
gptkbp:updates frequent
gptkbp:user_experience intense
gptkbp:user_reviews generally positive
gptkbp:bfsParent gptkb:Call_of_Duty:_Black_Ops_Cold_War
gptkbp:bfsLayer 4