gptkbp:instance_of
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gptkb:video_game_series
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gptkbp:art_style
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pixel art
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gptkbp:awards
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gptkb:Indie_Cade_2015
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gptkbp:character
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gptkb:weapon
gptkb:physicist
gptkb:power-ups
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gptkbp:community
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gptkb:Community_Center
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gptkbp:developed_by
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gptkb:Nuclear_Throne
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gptkbp:enemy
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various types
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gptkbp:founded
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gptkb:2010
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gptkbp:game_engine
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gptkb:Game_Maker_Studio
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gptkbp:game_mechanics
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gptkb:spacecraft
gptkb:video_game
resource management
community feedback
dynamic gameplay
game updates
permadeath
player engagement
game immersion
strategic gameplay
environmental hazards
fast-paced action
game lore
multiplayer interactions
game balance
game longevity
co-op gameplay
character customization
game challenges
procedural generation
game events
game atmosphere
game audio
game replayability
level progression
player choice
game achievements
unlockable characters
enemy AI
game rewards
weapon variety
player progression
skill-based gameplay
power-up system
difficulty scaling
game visuals
game story
randomized levels
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gptkbp:game_modes
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single-player
multiplayer
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gptkbp:gameplay
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gptkb:legal_case
roguelike elements
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gptkbp:genre
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action roguelike
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https://www.w3.org/2000/01/rdf-schema#label
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Nuclear Throne Team
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gptkbp:in-game_currency
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gptkb:fictional_universe
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gptkbp:influences
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gptkb:Enter_the_Gungeon
gptkb:The_Binding_of_Isaac
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gptkbp:leadership
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unique bosses
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gptkbp:location
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gptkb:Netherlands
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gptkbp:members
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gptkb:Vlambeer
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gptkbp:narrative_style
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post-apocalyptic
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gptkbp:platform
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gptkb:PC
gptkb:Play_Station_4
gptkb:Play_Station_Vita
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gptkbp:release_date
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December 5, 2015
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gptkbp:soundtrack
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gptkb:Nuclear_Throne_Soundtrack
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gptkbp:updates
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post-launch updates
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gptkbp:bfsParent
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gptkb:Nuclear_Throne:_Together
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gptkbp:bfsLayer
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7
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