Nintendo of America, Inc. v. Galoob Toys, Inc.
GPTKB entity
Statements (18)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:law
|
| gptkbp:citation |
997 F.2d 1392
|
| gptkbp:country |
gptkb:United_States
|
| gptkbp:date |
1992
|
| gptkbp:defendant |
gptkb:Galoob_Toys,_Inc.
|
| gptkbp:fullName |
gptkb:Nintendo_of_America,_Inc._v._Galoob_Toys,_Inc.
|
| gptkbp:heldBy |
Game Genie did not create a derivative work
|
| gptkbp:judge |
gptkb:United_States_Court_of_Appeals_for_the_Ninth_Circuit
|
| gptkbp:plaintiff |
gptkb:Nintendo_of_America,_Inc.
|
| gptkbp:predecessor |
video game modification cases
|
| gptkbp:principle |
modifying a game in real time does not create a derivative work
|
| gptkbp:products |
gptkb:Game_Genie
gptkb:Nintendo_Entertainment_System |
| gptkbp:subject |
gptkb:intellectual_property
video game law |
| gptkbp:bfsParent |
gptkb:Nintendo_v._Galoob
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
Nintendo of America, Inc. v. Galoob Toys, Inc.
|