gptkbp:instanceOf
|
video game
|
gptkbp:challenges
|
high
|
gptkbp:characterTraits
|
limited
|
gptkbp:currency
|
none
|
gptkbp:developer
|
Team Ninja
|
gptkbp:director
|
gptkb:Yoshihiro_Nishimura
|
gptkbp:educational_programs
|
cinematic
|
gptkbp:enemy
|
varied
|
gptkbp:engine
|
Ninja_Engine
|
gptkbp:faced
|
weapons and abilities
|
gptkbp:fanEvents
|
mixed
|
gptkbp:features
|
stealth elements
|
gptkbp:fightingStyle
|
challenging
ninja-based
|
gptkbp:franchise
|
gptkb:Ninja_Gaiden
|
gptkbp:gameFeatures
|
none
single-player
linear
adjustable
released prior to launch
quick-time events
available before release
Ninja_Engine
|
gptkbp:gameLength
|
10-15 hours
|
gptkbp:gameMechanics
|
combo-based
|
gptkbp:gameplay
|
hack and slash
|
gptkbp:genre
|
action-adventure
|
gptkbp:hasProductLine
|
mixed reviews
|
https://www.w3.org/2000/01/rdf-schema#label
|
Ninja Gaiden 3
|
gptkbp:influences
|
gptkb:Japanese_mythology
|
gptkbp:inspiredBy
|
Ninja_Gaiden_series
|
gptkbp:mainCharacter
|
Ryu Hayabusa
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
no
|
gptkbp:musicComposer
|
gptkb:Keiji_Yamagishi
|
gptkbp:narrativeStyle
|
Ryu's_struggle_with_his_identity
|
gptkbp:platforms
|
gptkb:PlayStation_3
gptkb:Xbox_360
|
gptkbp:publisher
|
gptkb:Tecmo_Koei
|
gptkbp:releaseDate
|
March 20, 2012
|
gptkbp:releaseRegion
|
Worldwide
|
gptkbp:reviews
|
60/100 on Metacritic
|
gptkbp:sequel
|
Ninja Gaiden 3: Razor's Edge
|
gptkbp:series
|
gptkb:Ninja_Gaiden
|
gptkbp:setting
|
gptkb:modern_Japan
|
gptkbp:style
|
realistic
|
gptkbp:successor
|
gptkb:Ninja_Gaiden:_Master_Collection
|
gptkbp:supportRole
|
fast-paced
|
gptkbp:team
|
part of gaming history
|
gptkbp:teamAchievements
|
none
third-person
|
gptkbp:updates
|
patches released
|
gptkbp:voiceActor
|
English_and_Japanese
|