gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Ryu_Hayabusa
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gptkbp:art_style
|
stylized graphics
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gptkbp:awards
|
gptkb:Best_Action_Game
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gptkbp:character_customization
|
limited
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gptkbp:combat_system
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fast-paced
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gptkbp:community
|
active fanbase
|
gptkbp:critical_reception
|
generally positive reviews
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gptkbp:developer
|
gptkb:Team_Ninja
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gptkbp:difficulty
|
high
varied levels
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gptkbp:enemy
|
varied
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gptkbp:engine
|
gptkb:Ninja_Engine
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gptkbp:environment
|
urban and rural settings
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gptkbp:fighting_style
|
combo system
|
gptkbp:fought_in
|
challenging
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gptkbp:game_engine
|
gptkb:Ninja_Engine
|
gptkbp:game_features
|
stealth elements
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gptkbp:game_length
|
10-15 hours
|
gptkbp:game_modes
|
single-player
story mode
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gptkbp:gameplay
|
hack and slash
|
gptkbp:genre
|
action-adventure
|
gptkbp:graphics
|
high-quality graphics
|
gptkbp:has_ability
|
ninja techniques
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gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:in-game_items
|
health potions
|
gptkbp:influence
|
inspired sequels and remakes
|
gptkbp:influences
|
gptkb:mythological_figure
|
gptkbp:inspiration
|
ninja folklore
|
gptkbp:legacy
|
influential in action genre
|
gptkbp:main_character
|
gptkb:Ryu_Hayabusa
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
character-driven
revenge story
|
gptkbp:number_of_teams
|
gptkb:Ryu_Hayabusa
skill-based
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gptkbp:platform
|
gptkb:Xbox
|
gptkbp:predecessor
|
gptkb:Ninja_Gaiden_(2004)
|
gptkbp:publisher
|
gptkb:Tecmo
|
gptkbp:release_date
|
gptkb:2004
|
gptkbp:release_platform
|
Xbox, Play Station 3, PC
|
gptkbp:release_region
|
gptkb:North_America
|
gptkbp:sequel
|
gptkb:Ninja_Gaiden_II
|
gptkbp:series
|
gptkb:Ninja_Gaiden
|
gptkbp:setting
|
fictional Japan
|
gptkbp:sound
|
dynamic soundtrack
|
gptkbp:soundtrack
|
composed by Keiji Yamagishi
|
gptkbp:stations
|
cult classic
|
gptkbp:themes
|
honor and betrayal
|
gptkbp:unlockable_content
|
weapons and abilities
|
gptkbp:updates
|
patches and DL Cs
|
gptkbp:user_experience
|
immersive
|
gptkbp:viewpoint
|
third-person
|