gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Ryu_Hayabusa
|
gptkbp:art_style
|
2 D sprites
|
gptkbp:character_appearance
|
gptkb:Yoshitaka_Amano
|
gptkbp:combat_system
|
hack and slash
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Koei
|
gptkbp:difficulty
|
high
|
gptkbp:enemy
|
gptkb:mythological_figure
gptkb:Professional_Wrestler
bosses
|
gptkbp:fan_base
|
cult following
|
gptkbp:game_engine
|
proprietary engine
|
gptkbp:game_features
|
gptkb:spacecraft
gptkb:video_game
boss battles
environmental hazards
level design
hidden areas
cutscenes
character upgrades
enemy variety
stealth mechanics
|
gptkbp:gameplay
|
platforming
|
gptkbp:genre
|
action-adventure
|
gptkbp:in-game_items
|
gptkb:weapon
gptkb:power-ups
gptkb:mythological_figure
armor upgrades
health potions
|
gptkbp:influenced_by
|
gptkb:Mixed_Martial_Artist
Ninja movies
|
gptkbp:influences
|
gptkb:mythological_figure
|
gptkbp:legacy
|
influenced future games
|
gptkbp:main_character
|
gptkb:Ryu_Hayabusa
|
gptkbp:merchandise
|
gptkb:award
gptkb:comic_book
gptkb:item
art books
soundtrack albums
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
revenge story
|
gptkbp:platform
|
gptkb:Super_Nintendo_Entertainment_System
|
gptkbp:publisher
|
gptkb:Koei
|
gptkbp:release_date
|
gptkb:1991
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:remake
|
gptkb:Ninja_Gaiden:_Master_Collection
|
gptkbp:sequel
|
gptkb:Ninja_Gaiden_II:_The_Dark_Sword_of_Chaos
|
gptkbp:series
|
gptkb:Ninja_Gaiden
|
gptkbp:setting
|
feudal Japan
|
gptkbp:soundtrack
|
gptkb:musical
|